Archer Defense

Archer Defense

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You can use this license for:

  • integrate the product in one app.
  • you can distribute the product only as binary (distributing the source code is forbidden).
  • you can make a commercial use of the product.
  • you can further develop or edit the code
$149

Multiple App License

The multiple app license allows you to make a personal and commercial use for a project that will be sold with no need to pay extra fees or charges except for the initial purchase price.

The purchased items under this license type must not be resold or redistributed "AS IS".

You can use this license for:

  • You can integrate the product in an unlimited number of projects
  • You can redistribute or sublicense it in a project.
  • You can further develop and edit the code
$249

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Top quality HD graphics production for all of your app assets.

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Advertising integration into your app.

100% bug free code and warranty for 3 months.

We will submit the app to the Appstore/Google Play.

A professional dedicated project manager.

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Description

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A simple action defense game template. “Archer Defense – Magic Castle” is a castle defense game where you should stop the attack of thousand of skeletons and monsters. Armed with magical bows and arrows you have to destroy the waves of enemies before they cross your lines! 

Defend your castle from approaching enemies!

 

Features

-Nice graphic and effect

-Various kinds of upgrade skills

-Very easy reskin

-Edit levels by level manager

-Over 12 types of enemies and 3 types of Challenging bosses

-AdMob and Unity Ads integrated

-Unity 2017.x

In order to ask a question you need to log in or register as a user for free.

marco benny Buyer on 08 Apr 2018, 23:25:24

how can i change id for firebase?

Fox Game Studio Author on 09 Apr 2018, 16:06:12

hi,

I removed firebase in this project so it does not word for now

thanks

marco benny Buyer on 09 Apr 2018, 22:14:09

I changed the id (pony …. com) with mine and says that the ID entered is not present in firebase.

Fox Game Studio Author on 10 Apr 2018, 06:27:41

hi

if you realy don’t need firebase, please delete .plist file or .json file in project , you can find it in folder Assets/…

Thanks

marco benny Buyer on 04 May 2018, 13:17:01

hi, if I delete the files I can not build the IOS and it gives me error. How do I change ID for Firebase? thank you.

Fox Game Studio Author on 04 May 2018, 17:02:54

hi

Ignore the errors, find Xcode project, you can build it to iphone

thanks

marco benny Buyer on 04 May 2018, 17:09:18

from error even for android:

CommandInvokationFailure: Unable to convert classes into dex format.

/Library/Java/JavaVirtualMachines/jdk1.8.0_151.jdk/Contents/Home/bin/java -Xmx2048M -Dcom.android.sdkmanager.toolsdir=”/Users/Mesciu/Library/Android/sdk/tools” -Dfile.encoding=UTF8 -jar “/Applications/Unity/PlaybackEngines/AndroidPlayer/Tools/sdktools.jar”

stderr[

Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/unity3d/ads/BuildConfig;

Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/unity3d/ads/IUnityAdsListener;

Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/unity3d/ads/UnityAds;

Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/unity3d/ads/UnityAds$1;

Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/unity3d/ads/UnityAds$2;

Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/unity3d/ads/UnityAds$FinishState;

Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/unity3d/ads/UnityAds$PlacementState;

Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/unity3d/ads/UnityAds$UnityAdsError;

Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/unity3d/ads/adunit/AdUnitActivity;

UNEXPECTED TOP-LEVEL EXCEPTION:

java.lang.RuntimeException: Translation has been interrupted

at com.android.dx.command.dexer.Main.processAllFiles(Main.java:615)

at com.android.dx.command.dexer.Main.runMonoDex(Main.java:313)

at com.android.dx.command.dexer.Main.runDx(Main.java:291)

at com.android.dx.command.dexer.Main.main(Main.java:247)

at com.android.dx.command.Main.main(Main.java:94)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

at java.lang.reflect.Method.invoke(Method.java:498)

at SDKMain.main(SDKMain.java:130)

Caused by: java.lang.InterruptedException: Too many errors

at com.android.dx.command.dexer.Main.processAllFiles(Main.java:607)

… 9 more

]

tdout[

processing archive /Users/Mesciu/Desktop/Sighting Tower’s True Power (project Unity 2017.3.1)/Sighting Tower’s True Power Android e IOS/Temp/StagingArea/android-libraries/GoogleMobileAdsPlugin/libs/./unity-plugin-library.jar…

processing com/google/unity/BuildConfig.class…

processing com/google/unity/ads/AdNetworkExtras.class…

processing com/google/unity/ads/Banner.class…

processing com/google/unity/ads/Banner$1.class…

processing com/google/unity/ads/Banner$10.class…

processing com/google/unity/ads/Banner$11.class…

processing com/google/unity/ads/Banner$12.class…

processing com/google/unity/ads/Banner$2.class…

processing com/google/unity/ads/Banner$3.class…

processing com/google/unity/ads/Banner$4.class…

processing com/google/unity/ads/Banner$5.class…

processing com/google/unity/ads/Banner$6.class…

processing com/google/unity/ads/Interstitial$2.class…

processing com/google/unity/ads/Interstitial$3.class…

processing com/google/unity/ads/NativeAdLoader.class…

processing com/google/unity/ads/NativeAdLoader$1.class…

processing com/google/unity/ads/NativeAdLoader$2.class…

processing com/google/unity/ads/NativeAdLoader$3.class…

processing com/google/unity/ads/NativeAdLoader$3$1.class…

processing com/google/unity/ads/NativeAdLoader$3$2.class…

processing com/google/unity/ads/NativeAdLoader$3$3.class…

processing com/google/unity/ads/NativeAdLoader$4.class…

processing com/google/unity/ads/NativeExpressAd.class…

processing com/google/unity/ads/NativeExpressAd$1.class…

processing com/google/unity/ads/NativeExpressAd$2.class…

processing com/google/unity/ads/NativeExpressAd$3.class…

processing com/google/unity/ads/NativeExpressAd$4.class…

processing com/google/unity/ads/NativeExpressAd$5.class…

processing com/google/unity/ads/NativeExpressAd$6.class…

processing com/google/unity/ads/NativeExpressAd$7.class…

processing com/google/unity/ads/NativeExpressAd$8.class…

etc…

Fox Game Studio Author on 04 May 2018, 17:12:37

hi

Can you build original project for android?

I think you touch to any plugin folder in this project

thanks

marco benny Buyer on 04 May 2018, 17:14:38

I’m not understanding. how can I solve the problem?

Fox Game Studio Author on 04 May 2018, 17:16:10

for android

ignore current project, try download original project in sellmyapp and build it again. Let’s me know

thanks

marco benny Buyer on 04 May 2018, 23:39:51

hello, I managed to do the build apk putting off ads on the services. But I have the same problem as Kingdom War. Installed the game after the splash screen stops.

marco benny Buyer on 05 May 2018, 00:09:09

I used 2017.3.1 for this game. For Kingdom War I used 2017.1

Fox Game Studio Author on 07 May 2018, 15:29:26

hmm…That’s strange. Did you remove Plugin folder?

marco benny Buyer on 07 May 2018, 22:34:20

no, I just did the reskin, how can I do? do you have any solution? :(

Fox Game Studio Author on 08 May 2018, 16:07:36

no problem, I will try update again this product

marco benny Buyer on 08 May 2018, 17:19:59

Can you notify me here when you upload a new build of archer defense and Kingdom war? thank you.

marco benny Buyer on 03 Apr 2018, 17:22:29

hello, in the game on apple store there are 25 enemies. In the description here it says 12. Sure the code on sale is equal 100% to the game on apple store?

Fox Game Studio Author on 04 Apr 2018, 09:24:07

hi over 12 enemies, I said. By the way, any enemies are same type

Thanks :))

Ahmed Elserafy Buyer on 02 Apr 2018, 04:20:00

hello

thanks for this great code

i want know hot to change the text or description of each level because i`m changing the language to Arabic so i should change all tests .

Fox Game Studio Author on 02 Apr 2018, 04:24:55

hi

please open main menu scene and find all object have text component like my screen shoot and edit it

thanks

Attached:
Ahmed Elserafy Buyer on 02 Apr 2018, 14:02:58

thanks for quick reply

i mean this

Attached:
Ahmed Elserafy Buyer on 02 Apr 2018, 14:03:52

and this

Attached:
Ahmed Elserafy Buyer on 03 Apr 2018, 02:16:06

hello
i`m trying to build but i get this

Ahmed Elserafy Buyer on 03 Apr 2018, 02:16:24

this errors

Ahmed Elserafy Buyer on 03 Apr 2018, 02:16:34

this errors

 

Attached:
1 2
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Category Action
PlatformsiOS 8.0.x, iOS 8.1.x, iOS 9.0.x, iOS 9.1.x, iOS 9.2.x, iOS 9.3, iOS 10, iOS 11, Android 4.1.x, Android 4.2.x, Android 4.3.x, Android 4.4, Android 5.0, Android 6.0, Unity 5.0, Unity 5.1, Unity 5.2.x, Unity 5.4, Unity 5.5, Unity 5.6, Unity 2017
FrameworksUnity

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