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Multiple App License
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Description
Add to wishlistA simple action defense game template. “Archer Defense – Magic Castle” is a castle defense game where you should stop the attack of thousand of skeletons and monsters. Armed with magical bows and arrows you have to destroy the waves of enemies before they cross your lines!
Defend your castle from approaching enemies!
Features
-Nice graphic and effect
-Various kinds of upgrade skills
-Very easy reskin
-Edit levels by level manager
-Over 12 types of enemies and 3 types of Challenging bosses
-AdMob and Unity Ads integrated
-Unity 2017.x
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how can i change id for firebase?

hi,
I removed firebase in this project so it does not word for now
thanks

I changed the id (pony …. com) with mine and says that the ID entered is not present in firebase.

hi
if you realy don’t need firebase, please delete .plist file or .json file in project , you can find it in folder Assets/…
Thanks

hi, if I delete the files I can not build the IOS and it gives me error. How do I change ID for Firebase? thank you.

hi
Ignore the errors, find Xcode project, you can build it to iphone
thanks

from error even for android:
CommandInvokationFailure: Unable to convert classes into dex format.
/Library/Java/JavaVirtualMachines/jdk1.8.0_151.jdk/Contents/Home/bin/java -Xmx2048M -Dcom.android.sdkmanager.toolsdir=”/Users/Mesciu/Library/Android/sdk/tools” -Dfile.encoding=UTF8 -jar “/Applications/Unity/PlaybackEngines/AndroidPlayer/Tools/sdktools.jar”
stderr[
Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/unity3d/ads/BuildConfig;
Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/unity3d/ads/IUnityAdsListener;
Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/unity3d/ads/UnityAds;
Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/unity3d/ads/UnityAds$1;
Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/unity3d/ads/UnityAds$2;
Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/unity3d/ads/UnityAds$FinishState;
Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/unity3d/ads/UnityAds$PlacementState;
Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/unity3d/ads/UnityAds$UnityAdsError;
Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/unity3d/ads/adunit/AdUnitActivity;
UNEXPECTED TOP-LEVEL EXCEPTION:
java.lang.RuntimeException: Translation has been interrupted
at com.android.dx.command.dexer.Main.processAllFiles(Main.java:615)
at com.android.dx.command.dexer.Main.runMonoDex(Main.java:313)
at com.android.dx.command.dexer.Main.runDx(Main.java:291)
at com.android.dx.command.dexer.Main.main(Main.java:247)
at com.android.dx.command.Main.main(Main.java:94)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at SDKMain.main(SDKMain.java:130)
Caused by: java.lang.InterruptedException: Too many errors
at com.android.dx.command.dexer.Main.processAllFiles(Main.java:607)
… 9 more
]
tdout[
processing archive /Users/Mesciu/Desktop/Sighting Tower’s True Power (project Unity 2017.3.1)/Sighting Tower’s True Power Android e IOS/Temp/StagingArea/android-libraries/GoogleMobileAdsPlugin/libs/./unity-plugin-library.jar…
processing com/google/unity/BuildConfig.class…
processing com/google/unity/ads/AdNetworkExtras.class…
processing com/google/unity/ads/Banner.class…
processing com/google/unity/ads/Banner$1.class…
processing com/google/unity/ads/Banner$10.class…
processing com/google/unity/ads/Banner$11.class…
processing com/google/unity/ads/Banner$12.class…
processing com/google/unity/ads/Banner$2.class…
processing com/google/unity/ads/Banner$3.class…
processing com/google/unity/ads/Banner$4.class…
processing com/google/unity/ads/Banner$5.class…
processing com/google/unity/ads/Banner$6.class…
processing com/google/unity/ads/Interstitial$2.class…
processing com/google/unity/ads/Interstitial$3.class…
processing com/google/unity/ads/NativeAdLoader.class…
processing com/google/unity/ads/NativeAdLoader$1.class…
processing com/google/unity/ads/NativeAdLoader$2.class…
processing com/google/unity/ads/NativeAdLoader$3.class…
processing com/google/unity/ads/NativeAdLoader$3$1.class…
processing com/google/unity/ads/NativeAdLoader$3$2.class…
processing com/google/unity/ads/NativeAdLoader$3$3.class…
processing com/google/unity/ads/NativeAdLoader$4.class…
processing com/google/unity/ads/NativeExpressAd.class…
processing com/google/unity/ads/NativeExpressAd$1.class…
processing com/google/unity/ads/NativeExpressAd$2.class…
processing com/google/unity/ads/NativeExpressAd$3.class…
processing com/google/unity/ads/NativeExpressAd$4.class…
processing com/google/unity/ads/NativeExpressAd$5.class…
processing com/google/unity/ads/NativeExpressAd$6.class…
processing com/google/unity/ads/NativeExpressAd$7.class…
processing com/google/unity/ads/NativeExpressAd$8.class…
etc…

hi
Can you build original project for android?
I think you touch to any plugin folder in this project
thanks

I’m not understanding. how can I solve the problem?

for android
ignore current project, try download original project in sellmyapp and build it again. Let’s me know
thanks

hello, I managed to do the build apk putting off ads on the services. But I have the same problem as Kingdom War. Installed the game after the splash screen stops.

I used 2017.3.1 for this game. For Kingdom War I used 2017.1

hmm…That’s strange. Did you remove Plugin folder?

no, I just did the reskin, how can I do? do you have any solution? :(

no problem, I will try update again this product

Can you notify me here when you upload a new build of archer defense and Kingdom war? thank you.

hello, in the game on apple store there are 25 enemies. In the description here it says 12. Sure the code on sale is equal 100% to the game on apple store?

hi over 12 enemies, I said. By the way, any enemies are same type
Thanks :))

hello
thanks for this great code
i want know hot to change the text or description of each level because i`m changing the language to Arabic so i should change all tests .


hello
i`m trying to build but i get this

this errors