Berry Match Three: PRO

Berry Match Three: PRO

Single App License

With the Single app license you can make use of the purchased product for personal or commercial uses with no need to pay extra fees or charges except for the initial purchase price.

You are allowed to use the product for one project of your own or on behalf of your customer (personal, commercial, non profit).

You or your client cannot resale the purchased item again not on its own neither as a part of a project.

The purchased items under this license type must not be resold or redistributed "AS IS" or as a part of a bundle of files.

You can use this license for:

  • integrate the product in one app.
  • you can distribute the product only as binary (distributing the source code is forbidden).
  • you can make a commercial use of the product.
  • you can further develop or edit the code

Multiple App License

The multiple app license allows you to make a personal and commercial use for a project that will be sold with no need to pay extra fees or charges except for the initial purchase price.

The purchased items under this license type must not be resold or redistributed "AS IS".

You can use this license for:

  • You can integrate the product in an unlimited number of projects
  • You can redistribute or sublicense it in a project.
  • You can further develop and edit the code

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Top quality HD graphics production for all of your app assets.

High quality screenshots & icons for your app.

Advertising integration into your app.

100% bug free code and warranty for 3 months.

We will submit the app to the Appstore/Google Play.

A professional dedicated project manager.

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current version : 26.09.16 – Version 4.2.1

bugs that were found in bug fixer are now all 100% fixed.

Source code is now running on unity 5.4


Berry Match Three is the best Match-3 open source code engine you can find. This game has a very nice graphic design that you can substitute with your own original graphics. In this game you will also find a multitude of play modes and power ups.
The project contains a series of tools for fast project setup. They include a global settings editor, level editor, rules editor, localization editor etc. The project is in active development, so this list will be appended.


The the demo is available via the link below.

Google Play: DEMO


  • Powerful Level Editor. Import/export of levels into individual files.

  • Level types: Target Score – collect the specified number of points, Jelly Crush – clear the level of jelly, Block Crush – clear the level of wooden blocks, Sugar Drop – drop all sugar chips, Color Collection – destroy the specified number of chips, Jam – fill the level with jam, Duel with Ted – fill the level with jam before your opponent.

  • Level limitations: Moves – the player has a limited number of moves, Timer – the player has a limited amount of time.

  • Power ups: CrossBomb – destroys all berries in its row and column. SimpleBomb – destroys all neighboring berries. ColorBomb – destroys all berries of its own color, VLineBomb and HLineBomb – destroys the corresponding horizontal and vertical rows of berries. Ladybird – a smart bomb that searches for the most attractive berry and destroys it, UltraColorBomb – a bomb that, at the player’s will, destroys all berries of the same color as one of the neighboring berries. LightningBomb – a bomb creating a chain reaction of destroying chips.

  • A huge number of mixing effects. The player may mix any pair of power ups, thus creating a unique effect with more powerful destructive capability.

  • Obstacles: Wood Block – a destroyable block, Stone – a chip that behaves like a destroyable block, Weed – a destroyable block that creates new blocks of the same type with each move. Branch – a block that contains a berry – it may be destroyed if you try to destroy the berry it contains.

  • Other mechanics: Teleport – allows to link remote slots to each other, as a result the berries begin to teleport, Wall – unbreakable obstacle, that blocks the movement of chips from one slot to the next. Gravity Direction – you may specify the direction of chips falling for each slot.

  • Easily expandable level map. You may create a huge level map using repeating parts.

  • 75 ready-made levels.

  • Built-in In-App Purchases system, as well as an in-game shop that allows the player to buy in-game goods. For real money and for in-game currency.

  • Built-in advertisement networks: Chartboost, UnityAds, AdColony and AdMob. They allow to monetize your application by means of showing video ads. There is also a way to reward the player for viewing an extra ad video.

  • A system of cut-scenes. You may write a short dialog between the two players that will play back every time you launch a pre-selected level. This allows to introduce exciting tutorial moments into the game as well as enrich the game with a plot.

  • Daily rewards. The project contains a mini-game – the Wheel of Fortune that allows the player to win a random prize once a day. In addition to that, the player may purchase tickets for this mini-game for in-game currency.

  • The energy system. Each unsuccessful attempt of passing one or another level reduces the life of a player. Life regenerates with time. This technique keeps the player interested longer. Besides, lives can be bought in the shop, or won at the Wheel of Fortune.

  • Gameplay synchronization. By player’s wish he can connect the game to his Facebook profile and save the progress in the cloud and, as a result, play on multiple devices. This is made possible by the Backendless cloud database service.

  • Leaderloards. Each level has its own list of leaders, where the player may compete with his Facebook friends as well as with fake players from the Berry Match-Three universe.

  • Text localization. The project has already been translated into English and Russian, and you may easily add additional language. The player may select any language available right in the game’s settings.

  • Local notifications. The player will always know it’s time to play again. Each time when the player’s lives will be refilled, he will receive a message on his/her telephone. This concerns the daily rewards too. Also, the game will wish the player good morning if he ever forgets to play it :)

  • The user interface is adapted for various screen resolutions, for portrait as well as landscape screen orientation as well as for digitizer and mouse controls.

  • The game is abundant with nice sounds. All effects are provided with a sound, and are accompanied with two beautiful melodies.

  • BerryPanel. The most part of the main settings is located on one panel. There you will also find a way to send an email to the creator of the game with a question or a bug report, and receive an email in reply.

  • Fixer. A fast error fixing module allows you to instantly get a list of all bugs known to the author and fix them in one click without diving into the source code.

  • The game has been tested on Android and iOS platforms.

Feel free to ask the developer an additional question related to the project’s capabilities.
The the demo is available via the link below.

Google Play: DEMO

Changes log

12.07.17 – Version 4.2.6

Fixed a couple of major bugs.

20.06.17 – Version 4.2.5

Fixed a couple of major bugs.

26.11.16 – Version 4.2.4

Fixed problem with friends invitation.

Fixed some more major bugs.

03.11.16 – Version 4.2.3

Folder with sounds and music is restored

Bounce effect when chips is falling on the field is added.

20.10.16 – Version 4.2.2

Removed test level from level list

Fixed a bug, when first cutscene doesn’t work

26.09.16 – Version 4.2.1

bugs that were found in bug fixer are now all 100% fixed.

Source code is now running on unity 5.4

15.08.15 – Version 4.2 

Initial release


5 Reviews

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Sellmyapp Team on 17 Aug 2017, 17:56:55

Hi @C0D3M4N, please send us the purchase details to sales @ and we will forward it to the author. if it is all correct we will send the $100 refund for the part you paid.

Sellmyapp Team on 18 Aug 2017, 08:30:36

Hi @C0D3M4N, $100 sent back to your card. it takes 5-10 business days for it to appear but you will eventually see it coming in. Thanks.

Trung Kien Buyer on 20 Jul 2017, 12:22:56

Thank you for support me very enthusiastically.

All bugs have been resolved.

I have completed the project.

I hope you will develop more beautiful game effects.

Viktor Yurov Author on 20 Jul 2017, 17:20:50

You are welcome, Kien! Thank you for bug reports!

V.U.A Game Buyer on 13 Jul 2017, 17:47:23

Hi Viktor Yurov,

Do you have any document to build this game?

I extracted, create new project and import Berry Match-Three Engine 4.2.6 PRO.unitypackage but I got some errors

Please help me see attached file.

V.U.A Game Buyer on 13 Jul 2017, 19:12:13

It’s working fine now – Thank you.

It’s because version of Unity.

power2k Buyer on 12 Jul 2017, 15:59:29

Hi Viktor,

I’ve noticed you have updated this package a few times lately. So what are these updates? And what have been updated?

Since I’ve already published a game using the older version and I don’t want to do all the reskins again by opening up a new game template, can you please sent me all the files that have been updates so that I can only just replace those files with the new ones in my game.


Many thanks,


Viktor Yurov Author on 13 Jul 2017, 06:54:54

Hey Shaw,

Sure! Write me by email what version do you use now, I will send you the files.

You can see the changelog in the description. There is only bugfixes.

Yue Wen on 10 Jul 2017, 12:10:38

Hello Viktor,

This project to save the game progress must use Backendless service?

Thank you~


Yue Wen on 11 Jul 2017, 05:44:46


Viktor Yurov Author on 11 Jul 2017, 08:43:08

Hello Yue,

Sorry for the delay. The Backendless is needed for saving users progression in the cloud. But it saves progression on devices without this plugin.

pspring1979 Buyer on 08 Jul 2017, 18:59:24

Hi Viktor, may I request a copy of BMTE v5 preview? Quite interested to preview some of the new features.

Viktor Yurov Author on 09 Jul 2017, 11:13:57


There will almost no any new features. I am completing new match-3 project now. It will be rich for new features. But BMTE 5 will have only new code base, because the old one has many problems.

I can show you the demo of the new project if you want. Contact me by email or through the Contact form.

Also if you already purchase “Gemstone” project, you will get it for free as an update.

Trung Kien Buyer on 27 Jun 2017, 02:34:36

Hi Viktor,

The current source code: What version unity can I run on?

Trung Kien Buyer on 27 Jun 2017, 02:38:33

I am using version 5.5.2, but when click starts then unity is exited abruptly.

Viktor Yurov Author on 27 Jun 2017, 09:07:33


I am using Unity 5.4.1f1

Trung Kien Buyer on 29 Jun 2017, 17:21:34

I can not destroy wood and bushes a second time. But BoosterIconHummer icon is always subtracted 1. I have seen this error similar to “Ian M”.

Trung Kien Buyer on 30 Jun 2017, 06:13:38

When I do not finish the first level (quit level), the wheel does not work (can not receive reward, not required 30 for the next time…), only at the end of any level will the wheel start.

Viktor Yurov Author on 30 Jun 2017, 12:36:50


Please make a video with wheels problem. I have tried to replicate it, but it works.

And please contact me throught the Contact form. I will help you and I will submit new version with additional fixes. The issue with the spoon already resolved.

Trung Kien Buyer on 30 Jun 2017, 16:40:45

wheels problem is difficult to reproduce, Only problem a few times when unity started for the first time (import package first time). I will record the video as soon as I see it again. I contact you throught the Contact form. Please send me the repair code soon, just show me where to fix it.

Viktor Yurov Author on 30 Jun 2017, 18:33:09


I hope you will reproduce it successfully. I heared about problems with the wheel  many times, but I never seen it self :(

I have replied you!

Trung Kien Buyer on 01 Jul 2017, 11:24:36

I have problems with backendless.I contact you throught the Contact form. Please reply soon.

Viktor Yurov Author on 02 Jul 2017, 07:16:13


When you write me here, by email or through the Contact form, I always see your message in my email inbox. So please if you have a question, write me only one time by email. It is most fastest method for getting support.

I replied you by email.

Trung Kien Buyer on 25 Jun 2017, 07:01:47

I am planning to buy this game, but see many comments on the bug.

The current version dated 25/6 corrected for all errors?

Viktor Yurov Author on 25 Jun 2017, 07:11:11


Yes, it contains the bugfixes. If you decided to purchase it, please contact me, I will give you the last version. There is some additional bugfixes.

And in if you will find a bug, just make a short video (using Camtasia Studio, fox example) and send me this video with short description and error logs. I will fix it as soon as possible, and I will tell you how to fix it.

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4.8 average based on 5 ratings
Category Casual
Platforms Unity 5.4
Frameworks Unity
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