Billiards Multiplayer – 8 Ball Pool clone Unity

Billiards Multiplayer – 8 Ball Pool clone Unity

Single App License

With the Single app license you can make use of the purchased product for personal or commercial uses with no need to pay extra fees or charges except for the initial purchase price.

You are allowed to use the product for one project of your own or on behalf of your customer (personal, commercial, non profit).

You or your client cannot resale the purchased item again not on its own neither as a part of a project.

The purchased items under this license type must not be resold or redistributed "AS IS" or as a part of a bundle of files.

You can use this license for:

  • integrate the product in one app.
  • you can distribute the product only as binary (distributing the source code is forbidden).
  • you can make a commercial use of the product.
  • you can further develop or edit the code
$699

Multiple App License

The multiple app license allows you to make a personal and commercial use for a project that will be sold with no need to pay extra fees or charges except for the initial purchase price.

The purchased items under this license type must not be resold or redistributed "AS IS".

You can use this license for:

  • You can integrate the product in an unlimited number of projects
  • You can redistribute or sublicense it in a project.
  • You can further develop and edit the code
$999

Time is money! We can help you launch your app.

Our team has experience of more that 5 years in building and reskinning mobile apps. We can work for you and produce amazing graphic design and smooth functionality!

Take a look at our design capabilities:

This is what you get by purchasing our Reskin & Launch service:

Top quality HD graphics production for all of your app assets.

High quality screenshots & icons for your app.

Advertising integration into your app.

100% bug free code and warranty for 3 months.

We will submit the app to the Appstore/Google Play.

A professional dedicated project manager.

+ $1499
Summary:
$699
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The Best, Fastest and most reliable service to launch your own App or Game

Top quality HD graphics production for all of your app assets.

High quality screenshots & icons for your app.

Advertising integration into your app.

100% bug free code and warranty for 3 months.

We will submit the app to the Appstore/Google Play.

A professional dedicated project manager.

We know that you want things done fast and in the highest quality possible and that's exactly what we are here to provide! Our Team has successfully reskinned & Launched more than 1000 projects.

Description

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Billiards Multiplayer is great 8 ball pool type game written in Unity.

Do you want to have great online pool game that can be really popular? It’s the time you can get it.

Publish game to Android, iOS and other platforms.

Game made using Unity 5.4 and Photon Unity Networking for multiplayer and Playfab to store data. You don’t need server for this game. 

 

Download demo APK: DEMO APK DOWNLOAD

 

FEATURES:

  • Made with Unity – Multiplatform
  • Online multiplayer – play with Facebook friends or random player
  • Facebook integration – login, invite friend, share
  • Login with Email, Facebook or play as Guest
  • Admob and UnityAds integrated
  • In-App products implemented
  • Shop – buy new cues, chat messages, coins (In-App)
  • Chat over room
  • In-game invites to play a game with friend
  • Online status for your friends
  • Offline mode (training)
  • 20 Cues, 8 Tables
  • Coins system
  • Playfab integration

 

THIS GAME USES PHOTON UNITY NETWORKING AND PHOTON CHAT. IT’S FREE IF YOU HAVE LOW AMOUNT OF PLAYERS AND PAID IF YOU HAVE MORE PLAYERS.

If you have 20 CCU (Concurrent users – it means that 20 players are playing at same time) then it’s FREE. If you exceed 20 CCU then it’s paid 28$ / 100 CCU per month. 

 

Let’s clarify:

1. Whole month there was not any moment that more than 20 players was playing your game at the same time – it’s FREE

2. Whole month there was only or more moments that more than 20 players and less than 100 players was playing your game at the same time – you have to pay 28$ for that month

3. Whole month there was only or more moments that more than 100 players and less than 200 players was playing your game at the same time – you have to pay 56$ for that month

etc…..

 

SOME ASSETS ARE WATERMARKED. YOU CAN’T USE THEM UNLESS YOU BUY THEM FROM GRAPHICSRIVER – Pool Graphics

Features

Online multiplayer

5 Reviews

In order to ask a question you need to log in or register as a user for free.

paing on 08 Jan 2020, 04:42:14

we will like to know more about this.

1. Like how much customization we can make?

2.do we have full access to source code? is there any other 3rd party library are used in development? or everything has coded by you?

3. if yes, do i need to buy those 3party as wll?

4. is there any back end system used to stored data from multi users gaming data? 5. can we setup the multiplayer gaming with this source code? 

 

regards,

Paing

BYQ DEVELOP Author on 09 Jan 2020, 09:03:51

Hi

1. You can change whatever you want.

 

2. It’s coded by me but it uses libraries for Multiplayer and data storage in cloud (photon and playfab)

3. Playfab is free but for Photon you have got to pay (it’s explained in description or on photon website)

4. It uses playfab to store data in cloud

5. It’s already online multiplayer game

paing on 11 Jan 2020, 20:48:45

Sorry i thought i will get email notification when u replied. So didnt come and check. do we need any back end system? to store player data and such?

BYQ DEVELOP Author on 11 Jan 2020, 21:31:08

Hi.

 

You just need to create playfab account and generate ID. Then replace ID in source code and everything will be stored there (in cloud)

paing on 16 Jan 2020, 05:43:12

Thanks, We will get back to you soon.

Smooth637 Buyer on 16 Dec 2019, 01:59:29

Good day

Hope this finds you well, I would just like some help incorporating the “Restore” feature in the iAP for an iOS build.

Thanks in advance

Sell My App Support on 16 Dec 2019, 11:53:11

Hello Smooth637,

Thank you for your inquiry. The Author was notified you are in need of his assistance and will respond to you shortly. Regards

Smooth637 Buyer on 19 Dec 2019, 09:14:40

Thank you for that Sell my app support

BYQ DEVELOP Author on 20 Dec 2019, 20:10:54

Hi.

 

Check this url: https://docs.unity3d.com/Manual/UnityIAPRestoringTransactions.html

 

It’s clearly explained there how to restore IAP.

abolhasan nikoosefat on 10 Dec 2019, 14:41:15

HI

I want to know how can i change the length of aim lines(line renderers) based on the angle of cue wood.

i have attached a video that show you what i mean!

.

million thanks.

Attached: 20191210-150030-1280x720.mp4
Please log in to see the attachment.
Sellmyapp Team on 10 Dec 2019, 16:56:04

Hello Abolhasan,

Please identify yourself as a buyer of this item and state your purchase order number in order to get further assistance.

Thank you in advance.

Robert Edgar on 25 Nov 2019, 14:39:14

Hi did you release a fix or identify what causes this issue?

Attached:
Sell My App Support on 25 Nov 2019, 16:26:28

Hi @Robert Edgar, please log in from the account where you bought the app so author can identify you as buyer and you can recieve support.

Hussien Abd Elhamed on 15 Nov 2019, 22:08:42

Hello this Template Based PUN2?

BYQ DEVELOP Author on 16 Nov 2019, 17:20:33

Hi,

 

No, it’s based on pun 1.9

San Ko Ko on 01 Nov 2019, 17:49:11

I have zero level in Unity. Can I buy and make app easily?

BYQ DEVELOP Author on 01 Nov 2019, 18:39:42

Hi. It’s really simple to customize code

Mandeep Dhalor Buyer on 26 Aug 2019, 15:18:22

Hello
I am getting a error when i tried to build the apk. Please check the attached screenshot and the below error details.

———————————————————————————————–

CommandInvokationFailure: Failed to re-package resources.

F:sdkbuild-tools28.0.2aapt.exe package –auto-add-overlay -v -f -m -J “gen” -M “AndroidManifest.xml” -S “res” -I “F:/sdkplatformsandroid-28android.jar” -F bin/resources.ap_ –extra-packages android.support.v7.appcompat:android.support.v7.cardview:com.unity.purchasing:com.facebook:com.facebook.android:com.android.vending.billing:com.google.unity:com.unity.purchasing.googleplay:com.google.android.gms.ads.impl:com.google.android.gms.ads:com.google.android.gms.base:com.google.android.gms:com.google.android.gms.clearcut:com.google.android.gms.gass:com.google.android.gms.tasks:android.support.v4:com.unity3d.ads -S “C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1res” -S “C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariescardview-v7-23.2.1res” -S “C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariescommonres” -S “C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesfacebook-android-sdk-4.11.0res” -S “C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesfacebook-android-wrapper-7.5.0res” -S “C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesGoogleAIDLres” -S “C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesGooglePlayres” -S “C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesplay-services-ads-9.8.00res” -S “C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesplay-services-ads-lite-9.8.00res” -S “C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesplay-services-base-9.8.00res” -S “C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesplay-services-basement-9.8.00res” -S “C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesplay-services-clearcut-9.8.00res” -S “C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesplay-services-gass-9.8.00res” -S “C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesplay-services-tasks-9.8.00res” -S “C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariessupport-v4-24.0.0res” -S “C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesunity-adsres”

 

stderr[

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutabc_alert_dialog_button_bar_material.xml:18: note: removing attribute http://schemas.android.com/apk/res/android:layoutDirection from <android.support.v7.widget.ButtonBarLayout>

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutabc_alert_dialog_button_bar_material.xml: note: using v17 attributes; synthesizing resource com.pool:layout/abc_alert_dialog_button_bar_material for configuration v17.

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutabc_alert_dialog_material.xml:48: note: removing attribute http://schemas.android.com/apk/res/android:textAlignment from <android.support.v7.widget.DialogTitle>

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutabc_alert_dialog_material.xml: note: using v17 attributes; synthesizing resource com.pool:layout/abc_alert_dialog_material for configuration v17.

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutabc_dialog_title_material.xml:29: note: removing attribute http://schemas.android.com/apk/res/android:textAlignment from <TextView>

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutabc_dialog_title_material.xml: note: using v17 attributes; synthesizing resource com.pool:layout/abc_dialog_title_material for configuration v17.

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutabc_screen_toolbar.xml:27: note: removing attribute http://schemas.android.com/apk/res/android:touchscreenBlocksFocus from <android.support.v7.widget.ActionBarContainer>

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutabc_screen_toolbar.xml: note: using v21 attributes; synthesizing resource com.pool:layout/abc_screen_toolbar for configuration v21.

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutabc_search_view.xml:47: note: removing attribute http://schemas.android.com/apk/res/android:layoutDirection from <LinearLayout>

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutabc_search_view.xml: note: using v17 attributes; synthesizing resource com.pool:layout/abc_search_view for configuration v17.

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutnotification_template_big_media.xml:42: note: removing attribute http://schemas.android.com/apk/res/android:layoutDirection from <LinearLayout>

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutnotification_template_big_media.xml:34: note: removing attribute http://schemas.android.com/apk/res/android:layout_marginStart from <include>

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutnotification_template_big_media.xml:34: note: removing attribute http://schemas.android.com/apk/res/android:layout_toStartOf from <include>

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutnotification_template_big_media.xml: note: using v17 attributes; synthesizing resource com.pool:layout/notification_template_big_media for configuration v17.

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutnotification_template_big_media_narrow.xml:60: note: removing attribute http://schemas.android.com/apk/res/android:layout_toEndOf from <ImageView>

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutnotification_template_big_media_narrow.xml:46: note: removing attribute http://schemas.android.com/apk/res/android:layout_toEndOf from <LinearLayout>

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutnotification_template_big_media_narrow.xml:46: note: removing attribute http://schemas.android.com/apk/res/android:layoutDirection from <LinearLayout>

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutnotification_template_big_media_narrow.xml:38: note: removing attribute http://schemas.android.com/apk/res/android:layout_marginStart from <include>

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutnotification_template_big_media_narrow.xml:38: note: removing attribute http://schemas.android.com/apk/res/android:layout_toStartOf from <include>

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutnotification_template_big_media_narrow.xml:30: note: removing attribute http://schemas.android.com/apk/res/android:layout_alignParentEnd from <include>

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutnotification_template_big_media_narrow.xml: note: using v17 attributes; synthesizing resource com.pool:layout/notification_template_big_media_narrow for configuration v17.

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutnotification_template_lines.xml:18: note: removing attribute http://schemas.android.com/apk/res/android:paddingEnd from <LinearLayout>

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutnotification_template_lines.xml:77: note: removing attribute http://schemas.android.com/apk/res/android:layout_marginStart from <LinearLayout>

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutnotification_template_lines.xml:96: note: removing attribute http://schemas.android.com/apk/res/android:paddingStart from <TextView>

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutnotification_template_lines.xml:64: note: removing attribute http://schemas.android.com/apk/res/android:layout_marginStart from <TextView>

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutnotification_template_lines.xml:27: note: removing attribute http://schemas.android.com/apk/res/android:layout_marginStart from <LinearLayout>

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutnotification_template_lines.xml: note: using v17 attributes; synthesizing resource com.pool:layout/notification_template_lines for configuration v17.

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutnotification_template_media.xml:43: note: removing attribute http://schemas.android.com/apk/res/android:layout_marginEnd from <include>

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutnotification_template_media.xml:33: note: removing attribute http://schemas.android.com/apk/res/android:layoutDirection from <LinearLayout>

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutnotification_template_media.xml: note: using v17 attributes; synthesizing resource com.pool:layout/notification_template_media for configuration v17.

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutnotification_template_part_chronometer.xml:18: note: removing attribute http://schemas.android.com/apk/res/android:paddingStart from <Chronometer>

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutnotification_template_part_chronometer.xml: note: using v17 attributes; synthesizing resource com.pool:layout/notification_template_part_chronometer for configuration v17.

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutnotification_template_part_time.xml:18: note: removing attribute http://schemas.android.com/apk/res/android:paddingStart from <DateTimeView>

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutnotification_template_part_time.xml: note: using v17 attributes; synthesizing resource com.pool:layout/notification_template_part_time for configuration v17.

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutselect_dialog_multichoice_material.xml:18: note: removing attribute http://schemas.android.com/apk/res/android:paddingStart from <CheckedTextView>

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutselect_dialog_multichoice_material.xml:18: note: removing attribute http://schemas.android.com/apk/res/android:paddingEnd from <CheckedTextView>

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutselect_dialog_multichoice_material.xml: note: using v17 attributes; synthesizing resource com.pool:layout/select_dialog_multichoice_material for configuration v17.

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutselect_dialog_singlechoice_material.xml:18: note: removing attribute http://schemas.android.com/apk/res/android:paddingStart from <CheckedTextView>

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutselect_dialog_singlechoice_material.xml:18: note: removing attribute http://schemas.android.com/apk/res/android:paddingEnd from <CheckedTextView>

C:UsersI7-GTX970DownloadsBilliardBilliard MultiplayerTempStagingAreaandroid-librariesappcompat-v7-23.1.1reslayoutselect_dialog_singlechoice_material.xml: note: using v17 attributes; synthesizing resource com.pool:layout/select_dialog_singlechoice_material for configuration v17.

AndroidManifest.xml:23: Tag <provider> attribute authorities has invalid character ‘ ‘.

]

stdout[

Configurations:

(default)

 

Files:

AndroidManifest.xml

Src: () AndroidManifest.xml

 

Resource Dirs:

Including resources from package: F:sdkplatformsandroid-28android.jar

applyFileOverlay for drawable

trying overlaySet Key=common_full_open_on_phone.png

trying overlaySet Key=common_google_signin_btn_icon_dark.xml

trying overlaySet Key=common_google_signin_btn_icon_dark_disabled.9.png

trying overlaySet Key=common_google_signin_btn_icon_dark_focused.xml

trying overlaySet Key=common_google_signin_btn_icon_dark_normal.9.png

trying overlaySet Key=common_google_signin_btn_icon_dark_pressed.9.png

trying overlaySet Key=common_google_signin_btn_icon_light.xml

trying overlaySet Key=common_google_signin_btn_icon_light_disabled.9.png

trying overlaySet Key=common_google_signin_btn_icon_light_focused.xml

trying overlaySet Key=common_google_signin_btn_icon_light_normal.9.png

trying overlaySet Key=common_google_signin_btn_icon_light_pressed.9.png

trying overlaySet Key=common_google_signin_btn_text_dark.xml

trying overlaySet Key=common_google_signin_btn_text_dark_disabled.9.png

trying overlaySet Key=common_google_signin_btn_text_dark_focused.xml

trying overlaySet Key=common_google_signin_btn_text_dark_normal.9.png

trying overlaySet Key=common_google_signin_btn_text_dark_pressed.9.png

trying overlaySet Key=common_google_signin_btn_text_light.xml

trying overlaySet Key=common_google_signin_btn_text_light_disabled.9.png

trying overlaySet Key=common_google_signin_btn_text_light_focused.xml

trying overlaySet Key=common_google_signin_btn_text_light_normal.9.png

trying overlaySet Key=common_google_signin_btn_text_light_pressed.9.png

trying overlaySet Key=com_facebook_auth_dialog_background.xml

trying overlaySet Key=com_facebook_auth_dialog_cancel_background.xml

trying overlaySet Key=com_facebook_auth_dialog_header_background.xml

trying overlaySet Key=com_facebook_button_background.xml

trying overlaySet Key=com_facebook_button_icon.xml

trying overlaySet Key=com_facebook_button_icon_blue.png

trying overlaySet Key=com_facebook_button_icon_white.png

trying overlaySet Key=com_facebook_button_like_background.xml

trying overlaySet Key=com_facebook_button_like_icon_selected.png

trying overlaySet Key=com_facebook_button_login_silver_background.xml

trying overlaySet Key=com_facebook_button_send_background.xml

trying overlaySet Key=com_facebook_button_send_icon_blue.png

trying overlaySet Key=com_facebook_button_send_icon_white.png

trying overlaySet Key=com_facebook_close.png

trying overlaySet Key=com_facebook_favicon_white.png

trying overlaySet Key=com_facebo<message truncated>

 

Attached:
Sell My App Support on 26 Aug 2019, 15:28:38

Hi Mandeep , thank you for your purchase! The author will reply to you soon

Mandeep Dhalor Buyer on 10 Sep 2019, 12:42:33

Kindly check the screenshot for the error in the gameplay.

Attached:
Mandeep Dhalor Buyer on 10 Sep 2019, 12:43:08

Kindly check the screenshot for the error in the gameplay.

Attached:
Mobibit Softwares Buyer on 08 Aug 2019, 10:20:13

Dear developer,
I am unable to build apk in 2018.3.6f1 as it is throwing too many errors even if I have updated photon.
Please reply

Sell My App Support on 08 Aug 2019, 11:10:46

Hi Mobibit Softwares, thank you for your purchase! The author will reply to you soon

Mobibit Softwares Buyer on 09 Aug 2019, 08:19:37

I am still waiting…..I need to submit app urgently to playstore

Mobibit Softwares Buyer on 09 Aug 2019, 13:33:34

Hello,
Please reply urgently.

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Rating
5.0 average based on 5 ratings
Development Hours
600

We have checked with the developer and certified the value of the work and efforts that were put into building this code. This is a good indicator for the amount of money you save when buying this template.

Category Sports
Platforms iOS 8.0.x, iOS 8.1.x, iOS 9.0.x, iOS 9.1.x, iOS 9.2.x, iOS 9.3, iOS 10, Android 4.1.x, Android 4.2.x, Android 4.3.x, Android 4.4, Android 5.0, Android 6.0, Unity 5.4
Frameworks Unity
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