Billiards Multiplayer – 8 Ball Pool clone Unity

Billiards Multiplayer – 8 Ball Pool clone Unity

Single App License

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You are allowed to use the product for one project of your own or on behalf of your customer (personal, commercial, non profit).

You or your client cannot resale the purchased item again not on its own neither as a part of a project.

The purchased items under this license type must not be resold or redistributed "AS IS" or as a part of a bundle of files.

You can use this license for:

  • integrate the product in one app.
  • you can distribute the product only as binary (distributing the source code is forbidden).
  • you can make a commercial use of the product.
  • you can further develop or edit the code
$699

Multiple App License

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The purchased items under this license type must not be resold or redistributed "AS IS".

You can use this license for:

  • You can integrate the product in an unlimited number of projects
  • You can redistribute or sublicense it in a project.
  • You can further develop and edit the code
$999

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Description

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Billiards Multiplayer is great 8 ball pool type game written in Unity.

Do you want to have great online pool game that can be really popular? It’s the time you can get it.

Publish game to Android, iOS and other platforms.

Game made using Unity 5.4 and Photon Unity Networking for multiplayer and Playfab to store data. You don’t need server for this game. 

 

Download demo APK: DEMO APK DOWNLOAD

 

FEATURES:

  • Made with Unity – Multiplatform
  • Online multiplayer – play with Facebook friends or random player
  • Facebook integration – login, invite friend, share
  • Login with Email, Facebook or play as Guest
  • Admob and UnityAds integrated
  • In-App products implemented
  • Shop – buy new cues, chat messages, coins (In-App)
  • Chat over room
  • In-game invites to play a game with friend
  • Online status for your friends
  • Offline mode (training)
  • 20 Cues, 8 Tables
  • Coins system
  • Playfab integration

 

THIS GAME USES PHOTON UNITY NETWORKING AND PHOTON CHAT. IT’S FREE IF YOU HAVE LOW AMOUNT OF PLAYERS AND PAID IF YOU HAVE MORE PLAYERS.

If you have 20 CCU (Concurrent users – it means that 20 players are playing at same time) then it’s FREE. If you exceed 20 CCU then it’s paid 28$ / 100 CCU per month. 

 

Let’s clarify:

1. Whole month there was not any moment that more than 20 players was playing your game at the same time – it’s FREE

2. Whole month there was only or more moments that more than 20 players and less than 100 players was playing your game at the same time – you have to pay 28$ for that month

3. Whole month there was only or more moments that more than 100 players and less than 200 players was playing your game at the same time – you have to pay 56$ for that month

etc…..

 

SOME ASSETS ARE WATERMARKED. YOU CAN’T USE THEM UNLESS YOU BUY THEM FROM GRAPHICSRIVER – Pool Graphics

Features

Online multiplayer

5 Reviews

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BYQ DEVELOP Author on 23 Apr 2018, 08:38:47

Hi, contact sellmyapp team  provide them license to graphics and then I will give them assets without watermarks and they will give it to you

gamingnerdy Buyer on 29 Apr 2018, 21:45:54

After I reconfigured everything according to the reskin doc, the login screen is stuck at Connecting… . Also, if entering the game through Menu, the white line is not aligned with cue. Could you help me out?

Attached:
BYQ DEVELOP Author on 29 Apr 2018, 21:47:39

Make sure you got correct photon and playfab ids under staticstrings.cs and in Window – photon unity networking – highlight server settings

gamingnerdy Buyer on 29 Apr 2018, 22:57:50

Thanks, the connecting issue was resolved after I install Photon on playfab website. The 2nd issue is still there. Not sure why the white line remains in that position.

gamingnerdy Buyer on 30 Apr 2018, 06:56:08

After I repeat the steps and the 2nd problem went away as well. Thanks!

Is there a way to move Practice to the login screen so that users can try it out without logging in?

Do you take work to add more features to it?

gamingnerdy Buyer on 02 May 2018, 08:22:04

BYQ DEVELOP, I need your help fixing the app for iPhone x. The screen looks like being stretched and most of the cue on the left cannot be seen. Please help!

Attached:
BYQ DEVELOP Author on 02 May 2018, 10:15:37

Hi. It should add black bars at left and right to fit safe area of iphone X. Run it on real device to check it.

gamingnerdy Buyer on 02 May 2018, 10:43:24

This screenshot was taken from real device. I added the dark bar on the left to show how it looks like on the real device. The screen shot didn’t have it but on real device there was the iPhone X’s camera.

gamingnerdy Buyer on 02 May 2018, 10:43:56

Also the bottom of the table is cut off.

BYQ DEVELOP Author on 02 May 2018, 11:27:42

Open CameraAdjustSize.cs and edit it. Just replace existing code with this one:

 

using UnityEngine;
using System.Collections;
using UnityEngine.UI;
public class CameraAdjustSize : MonoBehaviour
{
private float widthToBeSeen = 14.2f;
void Start()
{
if (Screen.width / Screen.height > 16.0f / 9.0f)
{
Camera.main.orthographicSize = widthToBeSeen * Screen.height / Screen.width * 0.7f;
CanvasScaler scaler = GameObject.Find(“UICanvas”).GetComponent<CanvasScaler>();
scaler.matchWidthOrHeight = 1.0f;
CanvasScaler scaler2 = GameObject.Find(“UICanvas2”).GetComponent<CanvasScaler>();
scaler2.matchWidthOrHeight = 1.0f;
}
else
{
Camera.main.orthographicSize = widthToBeSeen * Screen.height / Screen.width * 0.5f;
}
QualitySettings.SetQualityLevel(5, true);
}
}

gamingnerdy Buyer on 02 May 2018, 18:53:07

Thanks, that worked.

gamingnerdy Buyer on 06 May 2018, 23:28:04

Hi BYQ DEVELOP,

there are a couple of more iPhone x related issues. Could you help fixing them?

– The chat purchasing screen has chat message on top of Buy button.

– For some full screen ads, the close button ‘x’ is too far at top right corner. It can be barely seen on iPhone x.

Thanks!

Attached: iphonexIssues.zip
Please log in to see the attachment.
gamingnerdy Buyer on 07 May 2018, 02:57:11

While we are at it, how to disable the pop-up ads when “Play” is clicked? And is there a way to set an Avatar to the profile? Thanks!

BYQ DEVELOP Author on 07 May 2018, 14:51:10

Hi,

 

1. To disable ads when play button is clicked open StaticStrings.cs and edit public static bool showAdOnSelectTableScene = true;

to false.

 

2. You cannot add avatar. It is only fethced automatically when you login with facebook.

 

3. I dont know why button for fullscreen ads is in wrong position. It is handled by SDK and it cannot be changed via code.

 

4. To fix chat issue on iphone X import package to project. I have edited it so it will be fine. Package is added to that message.

Attached: ChatFix.unitypackage
Please log in to see the attachment.
gamingnerdy Buyer on 14 May 2018, 03:34:43

Hi BYQ DEVELOP,

has anyone successfully published an iOS app using this project? My submission got rejected with the following message. What do I need to change to get it pass the review? Thanks!

 

This app duplicates the content and functionality of other apps submitted by you or another developer to the App Store, which is considered a form of spam.

Apps that simply duplicate content or functionality create clutter, diminish the overall experience for the end user, and reduce the ability of developers to market their apps.

The next submission of this app may require a longer review time, and this app will not be eligible for an expedited review until this issue is resolved.

gamingnerdy Buyer on 15 May 2018, 18:09:00

Can anybody help here? I have put lots of effort to get it submitted. Thanks!

BYQ DEVELOP Author on 15 May 2018, 18:10:00

Did you reskin game? It can be due that you use original graphics from this code.

gamingnerdy Buyer on 15 May 2018, 18:15:27

Yes, I bought the graphic package that doesn’t have watermark. Do you have an existing game in the store that uses the same Graphics? Do you have examples of iOS apps that were approved after reskin? I need to know what graphics need to be changed.

BYQ DEVELOP Author on 15 May 2018, 18:26:49

I dont know apps from appstore with same graphics but many peoples purchased that code so it’s possible that there are some of them. It’s best to change as many graphics as you can to avoid issues

gamingnerdy Buyer on 15 May 2018, 18:35:00

It risky to invest more since I am not sure at which point Apple will approve. It is better to have some examples.

gamingnerdy Buyer on 16 May 2018, 22:32:16

BYQ DEVELOP,

I think my submission got rejected because there is an existing game with the same design:  https://itunes.apple.com/us/app/pool-8-ball-online-multiplayer/id1209561979?mt=8

Are you the owner of this app? I tried the game in the store and it doesn’t work. I was wondering if you could help me reskin it. How much would you charge?

BYQ DEVELOP Author on 17 May 2018, 05:22:08

No I’m not the owner. Ask sellmyapp team about reskin. I’m not graphics designer so I cannot reskin it.

Sell My App Support on 17 May 2018, 11:22:28

Hello @Gamingnerdy,
May we inform you, the price for Reskin & Launch service can be found on a product page. This price is fixed.
Our reskin team can create brand-new graphics for this app and get it published to the app store.
Therefore, just let us know in case you are interested in.
Regards.

gamingnerdy Buyer on 27 Jul 2018, 09:28:32

BYQ DEVELOP,

If I switch to the app purchase screen, take a screenshot, open the screenshot and quit it, the app will go to “Connecting…” state and will never get out of it. Even if I kill the app and reopen it. It will stuck with that screen so I have to reinstall it to fix. It will also happen if I switch to other app and come back. Could you help me out here?

Another issue is that Facebook login doesn’t work after I tap the button.

Attached:
BisBis BosBos on 11 Apr 2018, 10:43:06

Hello,

A pre-purchase question, is it possible to access the game logic script? Can I change the game from pool to snooker?
Thank you.

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Rating
5.0 average based on 5 ratings
Development Hours
600

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Category Sports
Platforms iOS 8.0.x, iOS 8.1.x, iOS 9.0.x, iOS 9.1.x, iOS 9.2.x, iOS 9.3, iOS 10, Android 4.1.x, Android 4.2.x, Android 4.3.x, Android 4.4, Android 5.0, Android 6.0, Unity 5.4
Frameworks Unity
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