Billiards Multiplayer – 8 Ball Pool clone Unity

Billiards Multiplayer – 8 Ball Pool clone Unity

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The purchased items under this license type must not be resold or redistributed "AS IS" or as a part of a bundle of files.

You can use this license for:

  • integrate the product in one app.
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  • you can make a commercial use of the product.
  • you can further develop or edit the code
$699

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You can use this license for:

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$999

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Description

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Billiards Multiplayer is great 8 ball pool type game written in Unity.

Do you want to have great online pool game that can be really popular? It’s the time you can get it.

Publish game to Android, iOS and other platforms.

Game made using Unity 5.4 and Photon Unity Networking for multiplayer and Playfab to store data. You don’t need server for this game. 

 

Download demo APK: DEMO APK DOWNLOAD

 

FEATURES:

  • Made with Unity – Multiplatform
  • Online multiplayer – play with Facebook friends or random player
  • Facebook integration – login, invite friend, share
  • Login with Email, Facebook or play as Guest
  • Admob and UnityAds integrated
  • In-App products implemented
  • Shop – buy new cues, chat messages, coins (In-App)
  • Chat over room
  • In-game invites to play a game with friend
  • Online status for your friends
  • Offline mode (training)
  • 20 Cues, 8 Tables
  • Coins system
  • Playfab integration

 

THIS GAME USES PHOTON UNITY NETWORKING AND PHOTON CHAT. IT’S FREE IF YOU HAVE LOW AMOUNT OF PLAYERS AND PAID IF YOU HAVE MORE PLAYERS.

If you have 20 CCU (Concurrent users – it means that 20 players are playing at same time) then it’s FREE. If you exceed 20 CCU then it’s paid 28$ / 100 CCU per month. 

 

Let’s clarify:

1. Whole month there was not any moment that more than 20 players was playing your game at the same time – it’s FREE

2. Whole month there was only or more moments that more than 20 players and less than 100 players was playing your game at the same time – you have to pay 28$ for that month

3. Whole month there was only or more moments that more than 100 players and less than 200 players was playing your game at the same time – you have to pay 56$ for that month

etc…..

 

SOME ASSETS ARE WATERMARKED. YOU CAN’T USE THEM UNLESS YOU BUY THEM FROM GRAPHICSRIVER – Pool Graphics

Features

Online multiplayer

5 Reviews

In order to ask a question you need to log in or register as a user for free.

gamingnerdy Buyer on 27 Jul 2018, 09:28:32

BYQ DEVELOP,

If I switch to the app purchase screen, take a screenshot, open the screenshot and quit it, the app will go to “Connecting…” state and will never get out of it. Even if I kill the app and reopen it. It will stuck with that screen so I have to reinstall it to fix. It will also happen if I switch to other app and come back. Could you help me out here?

Another issue is that Facebook login doesn’t work after I tap the button.

Attached:
BisBis BosBos on 11 Apr 2018, 10:43:06

Hello,

A pre-purchase question, is it possible to access the game logic script? Can I change the game from pool to snooker?
Thank you.

BYQ DEVELOP Author on 11 Apr 2018, 11:04:27

Hi, Yes it’s possible. Every game logic and rules are on client side code written in C# in unity. You can change rules by editing code

Syed Dilawez Buyer on 02 Apr 2018, 14:32:35

Hello There,

I am interested in buying this engine.. btw why can’t I see the developers page, like when I click view portfolio it’s taking to all sell my app featured games

BYQ DEVELOP Author on 02 Apr 2018, 14:35:17

Hi,

 

Hmm I see it, I don’t know what is wrong. Need to wait for sellmyapp team answer. It seems that there is problem with my portfolio (others are working fine)

Syed Dilawez Buyer on 02 Apr 2018, 14:41:27

yeah contact them they will fix it

Syed Dilawez Buyer on 02 Apr 2018, 14:41:44

i want to see what other games you have under your account

BYQ DEVELOP Author on 02 Apr 2018, 14:46:28

I’ve got 4 source codes. See screenshot

Attached:
Syed Dilawez Buyer on 02 Apr 2018, 15:00:10

do you have any other online multiplayer games

BYQ DEVELOP Author on 02 Apr 2018, 15:00:45

Only these 3 from screenshot

Syed Dilawez Buyer on 02 Apr 2018, 15:10:05

i am trying to install the demo game on blue stacks to test it says apk extension dosnt not support

BYQ DEVELOP Author on 02 Apr 2018, 15:10:43

I dont know what’s wrong  I’m not using bluestacks

TENO Media Buyer on 30 Mar 2018, 09:11:03

Hello BYQ DEVELOP,

I purchased this source code and built it for iOS. When i run the Xcode project, i faced these errors (attached file). Can you please support me?

 

Attached:
BYQ DEVELOP Author on 30 Mar 2018, 09:13:43

Did you follow all instructions from documentation.pdf? Follow all of them to successfully build xcode project

BYQ DEVELOP Author on 30 Mar 2018, 09:19:52

Also, if you want to run on iPhone simulator go to unity, go to player settings, ios and on other settings select ‘simulator sdk’ for Target SDK option

Surya Ostwal Buyer on 29 Mar 2018, 18:34:08

Hi, I would like to Thank You for making amazing app. In order to finalize the purchase, could you please help us with below question:

Will be get backend code as well? If yes, let us know the tech stack.

BYQ DEVELOP Author on 29 Mar 2018, 18:36:28

Hi, everything on server side is handled by playfab and photon. Connection is peer to peer. There is no backend source code that I provide in this package because it’s not required.

Surya Ostwal Buyer on 29 Mar 2018, 18:47:27

Hi, Thank You for quick reply. You have explained about cost of Photon in description. Is playfab free or it add additional cost? I had seen below link:
https://playfab.com/pricing/#plan-pro-desktop

Do we need to pay USD 299 monthly when game goes live? Essentials would still be free when we are live? Game is using the Essential package of Playfab?

 

Appologies, if it is very basic question. When I’m logging from multiple device using same credential, it is maintaining my profile which means information is stored somewhere in server and is handled into app. For Example, Balance of Wallet.

When we purchase this app, this server side intergration will already be there. We don’t need to code that or basically bulit any backend.

BYQ DEVELOP Author on 29 Mar 2018, 18:54:15

No, you don’t need to buy playfab pro. For playfab Essentials Free package is enought for this project. You only need to pay for photon as I described. This is pricing plan for photon PUN PUN pricing and this is for photon chat Photon Chat pricing

Surya Ostwal Buyer on 29 Mar 2018, 18:58:37

Thanks for clarification. That help us a lot. And Answer to below question –
Appologies, if it is very basic question. When I’m logging from multiple device using same credential, it is maintaining my profile which means information is stored somewhere in server and is handled into app. For Example, Balance of Wallet.
 
When we purchase this app, this server side intergration will already be there. Do we need to code that? Or, basically bulit any backend.

BYQ DEVELOP Author on 29 Mar 2018, 18:59:37

No, you just create playfab and photon accounts, create ids, change them in code and thats it

BYQ DEVELOP Author on 29 Mar 2018, 18:59:52

No need to code anything

Surya Ostwal Buyer on 29 Mar 2018, 19:03:47

Thanks Man! That help us a lot!

vipman619 Buyer on 24 Mar 2018, 21:42:45

Hello i created playfab account i associated to it photon network when i changed the title id on staticstrings.cs to my playfab title id as its mentioned on your documentation it said error logging in player with custom ID: user not found whats the problem ??

Also does this game support local host network play between two friends on the same network ?

 

thak you for your reply

BYQ DEVELOP Author on 24 Mar 2018, 21:44:59

Hi.

 

You can only play via internet.

 

About error – please check if  correct ids are under Window – photon unity networking – highlight server settings

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Rating
5.0 average based on 5 ratings
Development Hours
600

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Category Sports
Platforms iOS 8.0.x, iOS 8.1.x, iOS 9.0.x, iOS 9.1.x, iOS 9.2.x, iOS 9.3, iOS 10, Android 4.1.x, Android 4.2.x, Android 4.3.x, Android 4.4, Android 5.0, Android 6.0, Unity 5.4
Frameworks Unity
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