Billiards Multiplayer – 8 Ball Pool clone Unity

Billiards Multiplayer – 8 Ball Pool clone Unity

Single App License

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You are allowed to use the product for one project of your own or on behalf of your customer (personal, commercial, non profit).

You or your client cannot resale the purchased item again not on its own neither as a part of a project.

The purchased items under this license type must not be resold or redistributed "AS IS" or as a part of a bundle of files.

You can use this license for:

  • integrate the product in one app.
  • you can distribute the product only as binary (distributing the source code is forbidden).
  • you can make a commercial use of the product.
  • you can further develop or edit the code
$699

Multiple App License

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The purchased items under this license type must not be resold or redistributed "AS IS".

You can use this license for:

  • You can integrate the product in an unlimited number of projects
  • You can redistribute or sublicense it in a project.
  • You can further develop and edit the code
$999

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Description

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Billiards Multiplayer is great 8 ball pool type game written in Unity.

Do you want to have great online pool game that can be really popular? It’s the time you can get it.

Publish game to Android, iOS and other platforms.

Game made using Unity 5.4 and Photon Unity Networking for multiplayer and Playfab to store data. You don’t need server for this game. 

 

Download demo APK: DEMO APK DOWNLOAD

 

FEATURES:

  • Made with Unity – Multiplatform
  • Online multiplayer – play with Facebook friends or random player
  • Facebook integration – login, invite friend, share
  • Login with Email, Facebook or play as Guest
  • Admob and UnityAds integrated
  • In-App products implemented
  • Shop – buy new cues, chat messages, coins (In-App)
  • Chat over room
  • In-game invites to play a game with friend
  • Online status for your friends
  • Offline mode (training)
  • 20 Cues, 8 Tables
  • Coins system
  • Playfab integration

 

THIS GAME USES PHOTON UNITY NETWORKING AND PHOTON CHAT. IT’S FREE IF YOU HAVE LOW AMOUNT OF PLAYERS AND PAID IF YOU HAVE MORE PLAYERS.

If you have 20 CCU (Concurrent users – it means that 20 players are playing at same time) then it’s FREE. If you exceed 20 CCU then it’s paid 28$ / 100 CCU per month. 

 

Let’s clarify:

1. Whole month there was not any moment that more than 20 players was playing your game at the same time – it’s FREE

2. Whole month there was only or more moments that more than 20 players and less than 100 players was playing your game at the same time – you have to pay 28$ for that month

3. Whole month there was only or more moments that more than 100 players and less than 200 players was playing your game at the same time – you have to pay 56$ for that month

etc…..

 

SOME ASSETS ARE WATERMARKED. YOU CAN’T USE THEM UNLESS YOU BUY THEM FROM GRAPHICSRIVER – Pool Graphics

Features

Online multiplayer

5 Reviews

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Sell My App Support on 31 Jul 2019, 10:30:25

Hi Yaser, thank you for your purchase! The author will reply to you soon

BYQ DEVELOP Author on 31 Jul 2019, 10:45:06

Hi, it should work fine in latest unity. Probably there will be errors from photon or playfab plugins. Just update them from Unity asset store

rizwanbabar693 on 17 Jul 2019, 02:14:13

Did you update the code for newer versions of Unity? like Unity 2018?

BYQ DEVELOP Author on 17 Jul 2019, 11:03:30

Hi,

 

It works fine with Unity 2018

Hossain Masum on 24 Jun 2019, 15:13:12

Why I have to pay for more players? Can we remove this?

BYQ DEVELOP Author on 24 Jun 2019, 15:16:58

This is fee for Photon server. You pay them, not me. It rather cannot be removed. You can remove it by using own server but it requires whole code rebuild

edward fornieles on 14 Jun 2019, 21:57:07

Hi. How are you? I hope you are doing well.

I have one question. Does your 8 ball game unity source code support unity2018?

I need to get your reply asap.

Thanks.

BYQ DEVELOP Author on 15 Jun 2019, 10:50:13

Hi, Yes it works in 2018

hyurizahard on 11 May 2019, 18:04:46

I want to ask a few questions.

1. Does this support Google Play login ?

2. Does this have a training mode with a bot ?

3. Does this projects only supported on unity 5 ? Will you upgrade it to unity 2018 something in the future ?

4. Does this projects have a tournament ?

BYQ DEVELOP Author on 12 May 2019, 11:27:40

Hi,

 

1. No, only email/facebook/guest login6is supported

 

2. No, there is no bot

 

3. It works fine on latest unity versions

 

4. No

rubencito on 09 May 2019, 03:40:17

If I try to upload this game to AppStore, will AppStore deny it because of clone existing game 8 Ball Pool of Miniclip?

BYQ DEVELOP Author on 09 May 2019, 10:26:50

Hi,

 

If you reskin this app there should not be issues with publishing it on appstore.

madehuge on 18 Apr 2019, 18:43:30

Hello BYQ,

 

I want to purchase this app code. I have very clear doubt. If we (all users) are connected into live game, suddenly internet gone/call appear or anyperson will be at offline mode, does this game having the facility to reconnect the users again. I am sure you have this facility already, just confirm me so I can proceed further.

BYQ DEVELOP Author on 18 Apr 2019, 18:47:56

Hi,

 

If the player loose internet connection he will not be able to reconnect to the game.

 

If app goes to the background, for example user receive the call or reply to sms he has some time to back to the game without loosing game. I don’t remember exact time but I think it was 45 sec. Anyways this value can be easily customized via value in source code.

madehuge on 18 Apr 2019, 18:50:21

Thanks for your clear reply for this point. I want to integrate this functionality as well. If you are sure you can apply this features, or it is possible, I can purchase this code after testing.

BYQ DEVELOP Author on 18 Apr 2019, 19:05:02

Hi,

 

It’s possible to do this but unfortunately I’m not available for custom works currently because I have got a lot of other work. Maybe sellmyapp team has any coder that can apply these changes

Sell My App Support on 18 Apr 2019, 21:11:59

Hi Madehuge,

Our Team would gladly assist you with the reskinning this project.

Therefore, just let us know in case you are interested in.

If you need a custom quotation don’t hesitate to get in touch with any questions or concerns. We are always happy to help.

Regards.

madehuge on 19 Apr 2019, 03:39:13

Yes I need a custom quotation and I want to resolve only this issue.. If we play live game, and internet gone, or any payer is at call, or due to network issue, if he lost his connection, there should be a solution to reconnect the game at the same stage where he was, and another player will play the game until the other one not leave or not coming in 5 to 6 attempts.. send me its cost and time frame so we can think…

Muhammad Sohail Buyer on 31 Mar 2019, 12:38:39

Hi BYQ, it was reported by our users that the game has a strange bug. When the ball goes in pocket with fast speed, it reflects back on the screen and hit other balls on the table even though it already went to the pocket. After that, it starts rolling to the rack. I reproduced the issue on the original files of your game and the issue is there. Please let me know how to fix this bug.

Sell My App Support on 01 Apr 2019, 09:32:12

Hi Muhammad Sohail, thank you for your purchase! The author will reply to you soon

Muhammad Sohail Buyer on 02 Apr 2019, 00:34:00

Hi, it’s a 3rd day and I’m still waiting.

BYQ DEVELOP Author on 02 Apr 2019, 05:21:48

Hi, I will take a look at this issue in couple of hours to provide you a solution

BYQ DEVELOP Author on 02 Apr 2019, 09:08:04

Hi,

 

Try to experiment with Pots colliders positions. It’s in GameScene -> Table -> Pots. There is 6 pots for every pot on the table. Also try to edit some values for BallPotedMaterial

Muhammad Sohail Buyer on 04 Apr 2019, 13:17:26

Hi, I tried changing the colliders’ position (reducing their size) but the balls still reflect back on the screen. As for BallPotedMaterial, I’m not sure what to change. Did you find any better settings? Would be great if you could take a look yourself in the code because it’s so irritating.

Sell My App Support on 04 Apr 2019, 13:27:09

Hello Muhammad Sohail,

The Author was notified you are waiting for his assistance and will reply at the earliest convenience.

Kindly wait for his response.

Thanks

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Rating
5.0 average based on 5 ratings
Development Hours
600

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Category Sports
Platforms iOS 8.0.x, iOS 8.1.x, iOS 9.0.x, iOS 9.1.x, iOS 9.2.x, iOS 9.3, iOS 10, Android 4.1.x, Android 4.2.x, Android 4.3.x, Android 4.4, Android 5.0, Android 6.0, Unity 5.4
Frameworks Unity
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