Cookie Blast Mania – Match 3 Template

Cookie Blast Mania – Match 3 Template

Single App License

With the Single app license you can make use of the purchased product for personal or commercial uses with no need to pay extra fees or charges except for the initial purchase price.

You are allowed to use the product for one project of your own or on behalf of your customer (personal, commercial, non profit).

You or your client cannot resale the purchased item again not on its own neither as a part of a project.

The purchased items under this license type must not be resold or redistributed "AS IS" or as a part of a bundle of files.

You can use this license for:

  • integrate the product in one app.
  • you can distribute the product only as binary (distributing the source code is forbidden).
  • you can make a commercial use of the product.
  • you can further develop or edit the code
$99

Multiple App License

The multiple app license allows you to make a personal and commercial use for a project that will be sold with no need to pay extra fees or charges except for the initial purchase price.

The purchased items under this license type must not be resold or redistributed "AS IS".

You can use this license for:

  • You can integrate the product in an unlimited number of projects
  • You can redistribute or sublicense it in a project.
  • You can further develop and edit the code
$179

Time is money! We can help you launch your app.

Our team has experience of more that 5 years in building and reskinning mobile apps. We can work for you and produce amazing graphic design and smooth functionality!

Take a look at our design capabilities:

This is what you get by purchasing our Reskin & Launch service:

Top quality HD graphics production for all of your app assets.

High quality screenshots & icons for your app.

Advertising integration into your app.

100% bug free code and warranty for 3 months.

We will submit the app to the Appstore/Google Play.

A professional dedicated project manager.

+ $1249
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The Best, Fastest and most reliable service to launch your own App or Game

Top quality HD graphics production for all of your app assets.

High quality screenshots & icons for your app.

Advertising integration into your app.

100% bug free code and warranty for 3 months.

We will submit the app to the Appstore/Google Play.

A professional dedicated project manager.

We know that you want things done fast and in the highest quality possible and that's exactly what we are here to provide! Our Team has successfully reskinned & Launched more than 1000 projects.

Description

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A complete Match 3 game template with visual level editor and 100 build-in levels. Game is ready to publish, easy to re-skin and do not require programming skills.

The game is rich with retention rate optimized features. 10 types of target levels that will keep your players engaged and surprised.

Game Play Tutorials that gradually get your players into the game as they play.

Fully tested to work on iOS & Android. 100 Fully tested levels.

Facebook leaderboard and Free coins for first sign up with Facebook!

You will also find in the links below complete VIDEO TUTORIALS on how to reskin and build new levels easily!

Video demo

Web demo (Please note In-app purchase and Facebook won’t work on web demo)

Android APK demo – Open all level and unlimited coin

How to create new levels

How to build on iOS

Configure Facebook leaderboard for Android

Configure Unity Ads

Configure Google IAP

Configure Google Admob

Open all levels on Unity

Features

– Visual level editor

– 120 tested levels

– Cross platform (Android and iOS)

– Great effects using particle system

– 10 kinds of level target

– Facebook Leaderboard

– Easy to re-skin

– Unity Ads

– Google Admob

– In-app-purchase (Android and iOS)

– Unity 5

Updates and Change logs

Version 2.6.0 (19.09.2017)
– Remove Soomla libs
– Add Unity in-app purchasing

 

Version 2.5.1 (16.05.2017)
– Support Unity 5.6

 

Version 2.5.0 (22.12.2016)
– Fix: Soomla errors on Unity 5.5.0f3
– Add: Boosters to Lucky Spin instead of only coins
– Add: Facebook app intive to friends (See document here: https://docs.google.com/document/d/1AX6__lDY9rBPYrKLQMW8QXOqcnOiKV1oAU5JiMGWnNI)
– Add: Facebook share score
– Add: Package button to show all player’s boosters

 

Version 2.4.0 (20.10.2016)
– Fix: Begin booster random function sometimes returns a null object
– Fix: Fix minor errors on iPad
– Fix: Error while run on Unity 5.4.1f1
– Fix: Change some graphic
– Add: Daily rewards
– Add: Lucky spin

 

Version 2.3.0 (5.7.2016)

– Fix: Life reset when force quit app

– Fix: Google ads don’t show when Internet access is Off and then On

– Add: Add 20 levels (total is now 120 levels

 

Version 2.2.0 (11.6.2016)

– Fix: Shop popup cannot open when Level popup is opening

– Add: Life and buying life by coin

– Add: Bomb breaker target

– Add: X breaker target

 

Version 2.1.0 (28.5.2016)

– Fix: Loading image scale on different screen size

– Fix: Replay button do not open level popup

– Fix: Great popup sometimes do not display correctly

– Fix: Price text on Shop popup

– Add: Add 17 levels (now total level is 100)

– Add: Add new skin

 

Version 2.0.0 (6.5.2016)

– Fix: Update coin label when purchase begin boosters

– Fix: Map scene press Esc when popup help layer

– Fix: swap 2 rainbow cookie do not collect target correctly – Add: Loading image while changing screen

– Add: Facebook leaderboard (Use Soomla Profile)

– Add: Star on progress bar change to gold when score reaches target

– Add: Great, Exellent, Amazing pop up when drop time is high

– Add: Win popup star effect

– Add: Connect FB first time and receive coins

 

Version 1.0.6 (23.3.2016)

– Fix: update coin label on lose popup when purchase is successful

– Fix: close button instead of next button when last level is completed

– Add: 5 moves after player run out of moves function

– Add: skip level function

– Add: don’t show help when level is passed

– Add: version on splash screen

 

Version 1.0.0 (18.3.2016)

– Unity Ads

– Google Admob

– In-app-purchase (Android and iOS)

– Visual level editor

– 83 well tested levels

– Cross platform (Android and iOS)

– Great effect using particle system

– 9 kinds of level target

– Easy to re-skin

– Unity 5.x

6 Reviews

In order to ask a question you need to log in or register as a user for free.

Khmer Run Buyer on 02 Oct 2017, 09:39:26

Hi Author,

If that is not available, can you let me know some hints the related *.cs files so that I could easily look at them?

Truong Ai Author on 02 Oct 2017, 09:42:58

You can open file Board.cs and find SaveLevelInfo function http://prntscr.com/gs6uis

Khmer Run Buyer on 02 Oct 2017, 09:46:41

Thank you for the hint.

Khmer Run Buyer on 03 Oct 2017, 15:23:09

Hi Author again,

I have one issue regarding the MapScene script parameter in “Map” scene. I was trying to add new popup window by duplicate the existing prefab(s) and add variable to MapScene.cs. It seemed fine but once the popup got triggered (for example by click button), the popup window display is only and always “Level Popup”.

 

Any hint? Thank you,

Attached:
Khmer Run Buyer on 03 Oct 2017, 15:46:03

Hi, ignore this. Finally, i figured it out already. Just drag and drop method.

Khmer Run Buyer on 05 Oct 2017, 16:43:54

Hi author,

I am testing the game with 999 levels. I think the game has an issue when loading many levels in the Map scene. It takes more more than 10 seconds in Editor to load the Map scene and every time I complete each level and pass to another one.

I also tested in real device android and similar issue. The Map scene load is taking longer time than 120 levels ~ approx. 5 seconds to 8 seconds; it also took that long after complete each level.

Is there any way to speed or cache them faster?

Truong Ai Author on 06 Oct 2017, 05:39:57

The Map scene will load all levels, so if you build many level it will slow the Map scene and also affect the whole game performance. I think you should device into sections, each section contains about 100-200 levels. When user change section on the Map you reload the scene.

Rhett Mikols Buyer on 09 Jul 2017, 16:48:47

When will the web demo with the latest (Version 2.5.1) be available? 

I am looking forward to trying the boosters and everything :)

Truong Ai Author on 10 Jul 2017, 01:34:31

The demo on the web can only show the core features, the template is not fully work on web, if you want to see boosters and other functions please test on Unity editor

Rhett Mikols Buyer on 08 Jul 2017, 03:26:53

When I try to import anything else it says “You are trying to import an asset which contains a global game manager. This is not allowed.”

I watch the Youtube tutorials but no go.

I have some strange Unity.

Going to skip building this project and I cant afford 2 grand to hire you.

Great game.

When are you going to upload the demo with the new features, like the wheel.

Truong Ai Author on 08 Jul 2017, 03:50:08

Don’t import any thing, just find the file Splash.unity http://prntscr.com/ft180v and open it with Unity.

Rhett Mikols Buyer on 06 Jul 2017, 00:53:35

I have the Unity personal license but where do I go from here? Please see attachment.

Attached:
Truong Ai Author on 06 Jul 2017, 11:40:28

1. Unzip the file Cookie Blast Mania.zip you will get 2 other zip file: Unity Project.zip and LevelMaker.zip

2. Unzip file Unity Project.zip and open the folder Unity Project by Unity

3. Switch platform to Android or iOS

4. Open file Assets/Scenes/Splash

Rhett Mikols Buyer on 07 Jul 2017, 18:22:12

Thank you for helping. I got all files unzipped and can import the assets but can not find where to switch platform to Android or iOS and also can not import the level editor.

Truong Ai Author on 08 Jul 2017, 03:49:37

Don’t import any thing, just find the file Splash.unity http://prntscr.com/ft180v and open it with Unity. To switch platform please see this link https://docs.unity3d.com/Manual/PublishingBuilds.html

Dang Tran Buyer on 02 Jul 2017, 04:16:34

Hello, I have some problem.

Please see image and help me fix them.

Thank you!

Attached:
Dang Tran Buyer on 02 Jul 2017, 04:19:35

Android Platform

Attached:
Dang Tran Buyer on 02 Jul 2017, 04:23:19

After restart Unity

Attached:
Dang Tran Buyer on 02 Jul 2017, 04:54:17

After all I have two error below.

Attached:
Truong Ai Author on 03 Jul 2017, 01:39:20

I notice you run the template with Unity 5.5. Upgrade to Unity 5.6.1f1 will fix the error.

Dang Tran Buyer on 25 Oct 2017, 00:34:08

Cho mình h?i sao khi mình mua inapp báo giao d?ch thành công r?i mà trong app không ch?u c?ng coin cho ng??i ch?i v?y bác?

Mình không s?a b?t c? th? gì c?a ph?n inapp và ?? product_id y nh? bác h??ng d?n.

Dang Tran Buyer on 25 Oct 2017, 00:35:56

Cho mình hoi sao khi mình mua inapp báo giao dich thành công roi mà trong app không chiu cong coin cho nguoi choi vay bác?
Mình không sua bat cu thu gì cua phan inapp và de product_id y nhu bác huong dan.

Truong Ai Author on 25 Oct 2017, 03:05:03

Template version 2.6 user Unity IAP so you need to update Google API key http://prntscr.com/h1mrbf http://prntscr.com/h1mrfe

Dang Tran Buyer on 25 Oct 2017, 03:47:15

Minh dang dung ban 2.5.1

Boi vi chinh sua nhieu thu trong app roi nen khong muon update template.

Co cach nao sua hoac huong dan tich hop Unity IAP vao app nay khong ban?

Truong Ai Author on 26 Oct 2017, 04:11:30

Ban 2.51. trong soomla settings cung co the cau hinh google key do ban. Ban mo soomla setting len se thay

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Rating
3.8 average based on 6 ratings
Development Hours
1000

We have checked with the developer and certified the value of the work and efforts that were put into building this code. This is a good indicator for the amount of money you save when buying this template.

Category Puzzle
Platforms iOS 8.0.x, iOS 8.1.x, iOS 9.0.x, iOS 9.1.x, iOS 9.2.x, iOS 9.3, iOS 10, Android 4.1.x, Android 4.2.x, Android 4.3.x, Android 4.4, Android 5.0, Android 6.0, Unity 4.6.x, Unity 5.0, Unity 5.1, Unity 5.2.x, Unity 5.3, Unity 5.4, Unity 5.5
Frameworks Unity

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