Cookie Blast Mania – Match 3 Template

Cookie Blast Mania – Match 3 Template

Single App License

With the Single app license you can make use of the purchased product for personal or commercial uses with no need to pay extra fees or charges except for the initial purchase price.

You are allowed to use the product for one project of your own or on behalf of your customer (personal, commercial, non profit).

You or your client cannot resale the purchased item again not on its own neither as a part of a project.

The purchased items under this license type must not be resold or redistributed "AS IS" or as a part of a bundle of files.

You can use this license for:

  • integrate the product in one app.
  • you can distribute the product only as binary (distributing the source code is forbidden).
  • you can make a commercial use of the product.
  • you can further develop or edit the code

Multiple App License

The multiple app license allows you to make a personal and commercial use for a project that will be sold with no need to pay extra fees or charges except for the initial purchase price.

The purchased items under this license type must not be resold or redistributed "AS IS".

You can use this license for:

  • You can integrate the product in an unlimited number of projects
  • You can redistribute or sublicense it in a project.
  • You can further develop and edit the code

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Our team has experience of more that 5 years in building and reskinning mobile apps. We can work for you and produce amazing graphic design and smooth functionality!

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This is what you get by purchasing our Reskin & Launch service:

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Advertising integration into your app.

100% bug free code and warranty for 3 months.

We will submit the app to the Appstore/Google Play.

A professional dedicated project manager.

We know that you want things done fast and in the highest quality possible and that's exactly what we are here to provide! Our Team has successfully reskinned & Launched more than 1000 projects.


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A complete Match 3 game template with visual level editor and 100 build-in levels. Game is ready to publish, easy to re-skin and do not require programming skills.

The game is rich with retention rate optimized features. 10 types of target levels that will keep your players engaged and surprised.

Game Play Tutorials that gradually get your players into the game as they play.

Fully tested to work on iOS & Android. 100 Fully tested levels.

Facebook leaderboard and Free coins for first sign up with Facebook!

You will also find in the links below complete VIDEO TUTORIALS on how to reskin and build new levels easily!

Video demo

Web demo (Please note In-app purchase and Facebook won’t work on web demo)

Android APK demo – Open all level and unlimited coin

How to create new levels

How to build on iOS

Configure Facebook leaderboard for Android

Configure Unity Ads

Configure Google IAP

Configure Google Admob

Open all levels on Unity


– Visual level editor

– 120 tested levels

– Cross platform (Android and iOS)

– Great effects using particle system

– 10 kinds of level target

– Facebook Leaderboard

– Easy to re-skin

– Unity Ads

– Google Admob

– In-app-purchase (Android and iOS)

– Unity 5

Updates and Change logs

Version 2.6.0 (19.09.2017)
– Remove Soomla libs
– Add Unity in-app purchasing


Version 2.5.1 (16.05.2017)
– Support Unity 5.6


Version 2.5.0 (22.12.2016)
– Fix: Soomla errors on Unity 5.5.0f3
– Add: Boosters to Lucky Spin instead of only coins
– Add: Facebook app intive to friends (See document here:
– Add: Facebook share score
– Add: Package button to show all player’s boosters


Version 2.4.0 (20.10.2016)
– Fix: Begin booster random function sometimes returns a null object
– Fix: Fix minor errors on iPad
– Fix: Error while run on Unity 5.4.1f1
– Fix: Change some graphic
– Add: Daily rewards
– Add: Lucky spin


Version 2.3.0 (5.7.2016)

– Fix: Life reset when force quit app

– Fix: Google ads don’t show when Internet access is Off and then On

– Add: Add 20 levels (total is now 120 levels


Version 2.2.0 (11.6.2016)

– Fix: Shop popup cannot open when Level popup is opening

– Add: Life and buying life by coin

– Add: Bomb breaker target

– Add: X breaker target


Version 2.1.0 (28.5.2016)

– Fix: Loading image scale on different screen size

– Fix: Replay button do not open level popup

– Fix: Great popup sometimes do not display correctly

– Fix: Price text on Shop popup

– Add: Add 17 levels (now total level is 100)

– Add: Add new skin


Version 2.0.0 (6.5.2016)

– Fix: Update coin label when purchase begin boosters

– Fix: Map scene press Esc when popup help layer

– Fix: swap 2 rainbow cookie do not collect target correctly – Add: Loading image while changing screen

– Add: Facebook leaderboard (Use Soomla Profile)

– Add: Star on progress bar change to gold when score reaches target

– Add: Great, Exellent, Amazing pop up when drop time is high

– Add: Win popup star effect

– Add: Connect FB first time and receive coins


Version 1.0.6 (23.3.2016)

– Fix: update coin label on lose popup when purchase is successful

– Fix: close button instead of next button when last level is completed

– Add: 5 moves after player run out of moves function

– Add: skip level function

– Add: don’t show help when level is passed

– Add: version on splash screen


Version 1.0.0 (18.3.2016)

– Unity Ads

– Google Admob

– In-app-purchase (Android and iOS)

– Visual level editor

– 83 well tested levels

– Cross platform (Android and iOS)

– Great effect using particle system

– 9 kinds of level target

– Easy to re-skin

– Unity 5.x

6 Reviews

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Rick Liao Buyer on 29 Jan 2018, 14:27:07

Hi Truong Ai


Me and my developer tried many times, but the IAP function still failed. Please help to verify my APK see is there any problem there? I actually had release my app on Play Store.

You may see and download the App to help verify. the App name is “Dim Sum Blast”



Attached: IAP issue.mp4
Please log in to see the attachment.
Truong Ai Author on 30 Jan 2018, 01:32:07

what version of the template are you using?

If you are the template version 2.6, it uses Unity in-app so please check the document here

Please note that product ids are: product1 product2 … product_5 you can see them in file InAppManager.cs

saad_ena2 Buyer on 17 Oct 2017, 08:49:23

Hello , i try to add new levels  , but when scroll down the map not scrolled although i showed the raw images , after raw image 9 . print screen show what i did , but map not scrolled down  screen shoot on

any help plz ?

Truong Ai Author on 17 Oct 2017, 09:48:29

You also need to add more element into UI Scroll Content (script)

saad_ena2 Buyer on 10 Oct 2017, 13:39:02

In next update could you add like and share button , so the game cam spread fatser

Truong Ai Author on 11 Oct 2017, 04:43:16

Thank you for your suggestion. I will add it to my “To do” list

Khmer Run Buyer on 08 Oct 2017, 12:34:13

Hi author,

Can you give me a hint of where/how to change the background of Play scene via scripting?


Truong Ai Author on 09 Oct 2017, 03:59:45

There is a game object named background, and it is the background of the play scene. You need to write a scrip to control this object in order to change the background of the scene.

Khmer Run Buyer on 09 Oct 2017, 04:23:41

Thank you for the hint.

Khmer Run Buyer on 06 Oct 2017, 00:44:43

Hi author,
I am testing the game with 999 levels. I think the game has an issue when loading many levels in the Map scene. It takes more than 10 seconds in Editor to load the Map scene and every time I complete each level and pass to another one.
I also tested in real device android and similar issue. The Map scene load is taking longer time than 120 levels ~ approx. 5 seconds to 8 seconds; it also took that long after complete each level.
Is there any way to speed or cache them faster?

Truong Ai Author on 06 Oct 2017, 05:39:43

The Map scene will load all levels, so if you build many level it will slow the Map scene and also affect the whole game performance. I think you should device into sections, each section contains about 100-200 levels. When user change section on the Map you reload the scene.

Khmer Run Buyer on 06 Oct 2017, 05:49:49

I think so. Thank you for your recommendation. So did you mean by creating new scene for each 100-200 levels?

Truong Ai Author on 07 Oct 2017, 02:14:25

Yes, you can create multiple scenes.

Khmer Run Buyer on 07 Oct 2017, 03:09:28

Hi, thank you for respond. I doubt and still would like to know what is the factor that make the Map scene load slow when there is many levels. Can you let me know what is the factor lines? Is it the rendering of images or json level loading or anything. I was thinking if I can omit some of the code function just to test the speed.

Any hint of code line to review? Thanks,

Truong Ai Author on 07 Oct 2017, 08:36:42

Each level has a button, and when you add to many buttons (levels) on Unity UI it will affect the performance.

Khmer Run Buyer on 07 Oct 2017, 08:40:24

OK, thank you.

saad_ena2 Buyer on 02 Oct 2017, 20:01:34

First Thank you for you good help and support

when the player plays the same level again and get higher score score is updated into the database on the web , but i noticed that date and time not updated , i want to update the date and time too with the higher score update , i tried it from the file addscore.php on my server by updating the sql update command but it isn’t working . screen shoot for new my code is

, can you tell me the problem ?

Truong Ai Author on 03 Oct 2017, 01:54:36

please try to run the query and send me the error

saad_ena2 Buyer on 03 Oct 2017, 07:47:55

There is no error just when update the update time  sql  command nothing happen and data not changed on the web , the higher score not sent to the web

saad_ena2 Buyer on 03 Oct 2017, 08:56:59

is there another thing to do to permit the date and time to be updated into the web side when player get higher score on the same level played before?

Truong Ai Author on 03 Oct 2017, 10:18:55

If the score can be saved that means you have enough permission to save the data. Because I cannot see the error, so I don’t know how to fix. It seems the SQL query is correct.

saad_ena2 Buyer on 03 Oct 2017, 12:38:08

Ok i solved it , Thankyou it was an error in the SQL command  not $now1 it must be ‘$now1’

saad_ena2 Buyer on 29 Sep 2017, 20:03:56

for the backend server , i uploaded the files and changed them also i changed my wwwserver.cs to my server details . i rebuilt the game

but when running it still get past scores and no new scores added to my DB .

by the way if my install to server website was wrong , it shouldn’t show any scores !!

Truong Ai Author on 30 Sep 2017, 04:24:34

The variables are public so you need to change it on Unity

saad_ena2 Buyer on 30 Sep 2017, 09:50:16

my Dear how to save my wwwserver data into the screen you sent , i change it to my data but not saved , how to save it

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3.8 average based on 6 ratings
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Category Puzzle
Platforms iOS 8.0.x, iOS 8.1.x, iOS 9.0.x, iOS 9.1.x, iOS 9.2.x, iOS 9.3, iOS 10, Android 4.1.x, Android 4.2.x, Android 4.3.x, Android 4.4, Android 5.0, Android 6.0, Unity 4.6.x, Unity 5.0, Unity 5.1, Unity 5.2.x, Unity 5.3, Unity 5.4, Unity 5.5
Frameworks Unity

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