Juice Fresh Match 3 Complete Project + EDITOR

Juice Fresh Match 3 Complete Project + EDITOR

Single App License

With the Single app license you can make use of the purchased product for personal or commercial uses with no need to pay extra fees or charges except for the initial purchase price.

You are allowed to use the product for one project of your own or on behalf of your customer (personal, commercial, non profit).

You or your client cannot resale the purchased item again not on its own neither as a part of a project.

The purchased items under this license type must not be resold or redistributed "AS IS" or as a part of a bundle of files.

You can use this license for:

  • integrate the product in one app.
  • you can distribute the product only as binary (distributing the source code is forbidden).
  • you can make a commercial use of the product.
  • you can further develop or edit the code
$89

Multiple App License

The multiple app license allows you to make a personal and commercial use for a project that will be sold with no need to pay extra fees or charges except for the initial purchase price.

The purchased items under this license type must not be resold or redistributed "AS IS".

You can use this license for:

  • You can integrate the product in an unlimited number of projects
  • You can redistribute or sublicense it in a project.
  • You can further develop and edit the code
$289

Time is money! We can help you launch your app.

Our team has experience of more that 5 years in building and reskinning mobile apps. We can work for you and produce amazing graphic design and smooth functionality!

Take a look at our design capabilities:

This is what you get by purchasing our Reskin & Launch service:

Top quality HD graphics production for all of your app assets.

High quality screenshots & icons for your app.

Advertising integration into your app.

100% bug free code and warranty for 3 months.

We will submit the app to the Appstore/Google Play.

A professional dedicated project manager.

+ $1295
Summary:
$89
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The Best, Fastest and most reliable service to launch your own App or Game

Top quality HD graphics production for all of your app assets.

High quality screenshots & icons for your app.

Advertising integration into your app.

100% bug free code and warranty for 3 months.

We will submit the app to the Appstore/Google Play.

A professional dedicated project manager.

We know that you want things done fast and in the highest quality possible and that's exactly what we are here to provide! Our Team has successfully reskinned & Launched more than 1000 projects.

Description

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The high quality template for Match 3 games + EDITOR with Splash Mechanics. Swipe on the fruits of the same color to destroy them.Do additional tasks!

❤ Ready for publish on Android and iOS ❤

► WEB DEMO

► ANDROID DEMO

► DOCUMENTATION

Professional game and level design. Friendly EDITOR – create more interesting levels for your game. The project EASY and COMFORTABLE for use. Does not require programming skills!

Recommended Unity 5.3.4 or higher.

If you will have any questions, don’t hesitate to contact us. We will happy to help you and answer on all of your questions about this project ^^

Features

► EDITOR
► Cloud saving of the players progress
► Visual tutorial
► In-app-purchase
► Unity Ads
► Admob
► Chartboost
► 100 tested levels
► Cross platform (Android and iOS)
► Great visual effect
► Six kinds of level targets
► Easy to reskin
► Hard currency
► Life timer
► EDITOR
► Visual tutorial
► In-app-purchase
► Unity Ads
► Admob
► Chartboost
► 100 tested levels
► Cross platform (Android and iOS)
► Great visual effect
► Six kinds of level targets
► Easy to reskin
► Hard currency
► Life timer
► Gold shop
► “Rate us” function
► “Refill life” function
► Facebook sharing
► Leadboard
► Friends on map
► Rewarded video

P.S. Please leave rating for our Assets. It’s very important for us. Thank you!

Updates

Ver 1.5.1
Fixed: first importing sometimes has an issue with Unity IAP
Fixed minor bugs

Ver 1.5
Support 2018.3
Fixed: share link and cross platform sharing
Fixed: some ads issues
Fixed: leadboard without friends error
Fixed: Playfab leadboard error
Fixed: Bombs appears after restart a level

Ver 1.4.10

Added: privacy policy (GDPR). To the main scene.

Ver 1.4.9

Fixed: targets sometimes not appeared in MenuPlay

Fixed: iphone x GUI position adjusted

Fixed: friend avatars resolution set to 128×128

Changed: Create Gamesparks game added to game editor

Changed: Coins and boost enabled by default

Fixed: Unity 2018 support

Ver 1.4.8

Fixed: gamesparks 5.6.2.193 supporting
Fixed: coins window error

Ver 1.4.7

Added: supporting iphoneX/S8 resolution (LevelManager.cs, game.scene)

Fixed: progress not saved after login
Fixed: Gamesparks new api supporting
Changed: config.json
Fixed: tips not worked on chess type levels sometimes
Fixed: scores position in Unity 2017.3

Ver 1.4.6
Fixed: leadboard offset
Fixed: Facebook with Unity 2017
Fixed: Gamesparks 5.5.6 (game.scene)
Changed: Facebook sharing (added path into editor)

 

Ver 1.4.5

Fixed: Name ‘GooglePlayServices’ does not exist unity

Fixed: Facebook auto authorisation after second enter

Added: Automatically delete doublicated libraries

Added: Resources/Prefabs/Congratulations.prefab

Added: Congratulations popup after passing last level Supporting 2017

Ver 1.4.4 (02-14-2017)

Fixed: currency saving
Fixed: some Leadboard bugs
Fixed: login via sharing


Ver 1.4.1
(12-06-2016)
Fixed: Chartboost enabling

Ver 1.4 (12-02-2016)

Fixed: Networking library error
Fixed: Facebook 7.9 setting error
Added: Loading after main scene
Added: Switching level without map entering

Ver 1.3.3 (10-25-2016)
Fixed: music is back after refocus the app
Fixed: White picture in leadboard.
Fixed: first time sync balance
Fixed: ads showing on lose.
Added: Main scene
Added: GameSpark support
Added: Facebook logout button
Added: Clear player prefs button in editor->settings

Ver 1.3.2 (08-31-2016)
Fixed: facebook login Fixed: overlapping some items

Ver 1.3.1 (08-15-2016) 
Fixed: showing ads

Ver 1.3 (08-11-2016) 

Fixed: life haven’t spend sometimes

Fixed: Facebook authorise twice

Added: separate rates for platforms

Fixed: app name in sharing dialog

Fixed: tips algorithm improved

Fixed: level with bomb prevents to continue

Fixed: Some times flower positions assign value is not valid.

Fixed: possibility to put boost to empty space

Fixed: Thriving block covers only simple items

Improved plugins integration. Just import plugin. No need to enable or disable it.

 

Ver.1.2.1 (05-18-2016)

  1. Fixed: bug with light boost
  2. Fixed: spending lifes

    For update you need just replace Script folder.

Ver.1.2 (05-11-2016) 

  1. Fixed: iOS build error with PlayFab
  2. Replaced link to Facebook&Playfab package
  3. Updated docs about PlayFab setup (read the LINK)

    For Update: delete PlayFabSDK folder and redownload Facebook package by “Install” button in editor. And replace at least Scripts folder from update.

Ver.1.1 (05-06-2016):

  1. Fixed: link to documentation
  2. Fixed: bug Timer
  3. Fixed: link to Facebook plugin
  4. Changed: control of ads frequency. Now it is frequency of calls this event. In example: Admob will show every 3th pause showing, “Pause” event is triggered 3 times.

    For update you need just replace Script folder and Game scene. 

New update (05-02-2016):
– Fixed links to documentation and to Facebook plugin.

For update you need just replace Script folder and Game scene. 

9 Reviews
  • Great Temple To Buy


    5
    5

    I am very interesting this game. The price of this code is cheap. You can make level and enjoy with this one.

  • Great template with best support!


    5
    5

    This is a good template with best price. Good communication and support !
    Thank you !

  • Awesome Support


    5
    5

    These guys made a great game and give incredible support.

  • Very Very Great template with best support!


    5
    5

    Support very well and quickly.
    The best I’ve ever bought source code from others.

  • Well made


    4
    5

    Well made and high quality!

  • Great template of game


    5
    5

    Great template within many supported functions.
    Easy to implement service on app.


  • 5
    5

    The re-skin team is excellent.
    The quality of the artwork is fantastic.
    The project management of the re-skin is superb.

    I would use the re-skin team again and again.
    All promises made were delivered and delivered on time –
    from notification of commencement to publishing the apps successfully on the Google and Apple stores.

    I now have my published app on the stores thanks to you!
    And people love the game too.

    Thank you so much for all your hard work and dedication to make a polished and completely satisfying work for me.
    Every detail was covered. Thank you SellMyApp !!!!


  • 5
    5

In order to ask a question you need to log in or register as a user for free.

Candy Smith Author on 12 May 2016, 11:52:50

You are welcome :)

EditorChoiceGames Studios Buyer on 12 May 2016, 05:40:09

I just update the code to version 1.2, but it occur errors, please help

Assets/PlayFabSDK/Public/PlayFabSettings.cs(29,134): error CS0246: The type or namespace name `PlayFabError’ could not be found. Are you missing a using directive or an assembly reference?

After install facebook package

Candy Smith Author on 12 May 2016, 08:16:42

Hello,

You need to delete the PlayFabSDK folder and reimport facebook package by “Install” button.

Please let me know if you will have more questions.

Regards,
Best 2D Games Studio

Seth Hymes Buyer on 10 May 2016, 06:27:54

Is there a Facebook Invite button in this game?

Candy Smith Author on 10 May 2016, 07:23:46

This is not available now, but we going to add i near updates.

Candy Smith Author on 10 May 2016, 07:23:53

it*

Seth Hymes Buyer on 12 May 2016, 19:14:43

Fantastic – do you have any idea when that update may be?

Candy Smith Author on 12 May 2016, 19:22:49

We have a lot of work now. It will depends from our time. I hope it will be soon, but I can’t promise that, in near 2-3 week. I let you know when it will be available. Thanks for your patience!

Regards,
Best 2D Games Team

Seth Hymes Buyer on 10 May 2016, 05:59:59

Wonderful code. I wondered – how can we change the color of the checkerboard background on all the levels? Right now it is always blue.

Candy Smith Author on 10 May 2016, 07:23:05

Hi,
You need to change this texture –> Please look the LINK

Lapusanu Patriciu Buyer on 06 May 2016, 19:13:05

Hi guys, few questions and a bug:

1. Tested out the game and the ads, if you add the Pause hook into the controller ads(tested with all the ads,admob,unity,chart), the ads do not appear. For win hook and gameover hook, the ads appear…

2. Can you tell me where can i find app details in the new facebook account because I can’t find it anywhere and can’t configure my game for facebook -> _http://screencast.com/t/dAUWbp1uicQ

Candy Smith Author on 06 May 2016, 19:35:15

Hi,

Thank you for this notification. Let me check.

I’ll be back soon with the answer.

Candy Smith Author on 06 May 2016, 20:41:58

Hi,
Thank you for noticing.
1 – We changed ads frequency manager. Now it should work more precisely.
2 – About Facebook the app details you can find in Settings -> Basic

Please wait for update. Let me know if you will have more questions.

Lapusanu Patriciu Buyer on 06 May 2016, 20:52:12

Thanks for the update, found another one.

Steps to reproduce:

1.Test a level with timer(in my case, level 50).

2.Lose the level and press the UnityAds Video Reward.

3.Timer remains stuck at 30 seconds.

What should be happening:

The timer should elapse after the reward is done and give the player the extra 30 seconds, but again, the seconds should elapse…

Here’s the video -> _http://screencast.com/t/nX3CntzMsRjC

Candy Smith Author on 06 May 2016, 20:57:02

Yeah, the bug with Timer was fixed also in this update :)

Please wait for approve this update. Thank you.

Lapusanu Patriciu Buyer on 06 May 2016, 21:00:45

Oki doki, no problem, thanks again, i guess it was approved already :D, got a message from sellmyapp.

Candy Smith Author on 06 May 2016, 21:03:12

It’s good news :)

Please let me know if you will have more questions or issue in future.

Lapusanu Patriciu Buyer on 07 May 2016, 07:13:03

The facebook page keeps on telling “Misconfigured app”, followed the tutorial for facebook that you’ve made, but in the new facebook design, there’s no description for the app or stuff like that… There’s only settings->basic or advanced, but you can only add app name and icon there and other stuff written into your tutorial….

Any idea on how to make the page of the game look like this? Can’t find any tutorial for that on facebook official pages… -> _http://screencast.com/t/QjZZeAzqy

Also, in the game, my facebook icon appears, but when i click on scores, it goes on facebook and tells “Misconfigured app – Sorry, ———- hasn’t been approved for display in App Center.

I’ve made the app live, so that’s not the problem here…

Candy Smith Author on 07 May 2016, 07:19:14

Hello,

Facebook has changed them design of developer page couple days ago. We have a plan to do new tutorial with new screenshots about it. I let you know when it will added.

 

Lapusanu Patriciu Buyer on 07 May 2016, 07:22:34

Okay, please let me know when it’s ready :D.

BTW, best source code ever! It’s very high quality, very well explained and very cheap.

Best Regards,

Patrick.

Candy Smith Author on 07 May 2016, 07:29:39

Thank you Patrick :)
Sure, I let you know.

Candy Smith Author on 07 May 2016, 12:13:22

Hi Patrick,
We changed tutorial about Facebook and it works fine now. You need to Add Product – Facebook Login. Please check the page 8 in the DOCUMENTATION

Please let me know if you will have more questions.

Regards,
Best 2D Game Team

Lapusanu Patriciu Buyer on 07 May 2016, 13:43:20

Still doesn’t work… Here’s a video -> _http://screencast.com/t/HQFZ5BeIN + http://screencast.com/t/pWbodOy25Z9, also there’s no og:image in the share and of course the errors…

Also, in debug mode, it logs me in the game, but when i put the keystore, gives me an error with hash keys, this could be because the game isn’t published yet?(Hash keys in the unity app, are the same as the ones in the facebook config)

Candy Smith Author on 07 May 2016, 20:56:35

Hi Patric,
Thank you for the video. Now I see what do you mean. You need to add in App Review App details item and complete your app verification. I added info in docs about it.

It is new conditions for creating FB app page. BTW FB login should works without that page. Please check your hash key carefully.

Dev 4 Buyer on 07 May 2016, 12:31:34

Hi Best2DGameStudio,

Thank you for your good source code. I have a problem when build for iOS.

Assets/PlayFabSDK/Internal/PlayFabHTTP.cs(55,17): error CS0103: The name `PlayFabiOSPlugin’ does not exist in the current context.

This error happened after I install and enable Facebook.

Can you please give me some advices. Thanks.

 

 

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Rating
4.9 average based on 9 ratings
Category Puzzle
Platforms iOS 8.0.x, iOS 8.1.x, iOS 9.0.x, iOS 9.1.x, iOS 9.2.x, iOS 9.3, Android 4.1.x, Android 4.2.x, Android 4.3.x, Android 4.4, Android 5.0, Android 6.0, Unity 5.3
Frameworks Unity
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