Line 98 Deluxe

Line 98 Deluxe

Single App License

With the Single app license you can make use of the purchased product for personal or commercial uses with no need to pay extra fees or charges except for the initial purchase price.

You are allowed to use the product for one project of your own or on behalf of your customer (personal, commercial, non profit).

You or your client cannot resale the purchased item again not on its own neither as a part of a project.

The purchased items under this license type must not be resold or redistributed "AS IS" or as a part of a bundle of files.

You can use this license for:

  • integrate the product in one app.
  • you can distribute the product only as binary (distributing the source code is forbidden).
  • you can make a commercial use of the product.
  • you can further develop or edit the code
$99

Multiple App License

The multiple app license allows you to make a personal and commercial use for a project that will be sold with no need to pay extra fees or charges except for the initial purchase price.

The purchased items under this license type must not be resold or redistributed "AS IS".

You can use this license for:

  • You can integrate the product in an unlimited number of projects
  • You can redistribute or sublicense it in a project.
  • You can further develop and edit the code
$299

Time is money! We can help you launch your app.

Our team has experience of more that 5 years in building and reskinning mobile apps. We can work for you and produce amazing graphic design and smooth functionality!

Take a look at our design capabilities:

This is what you get by purchasing our Reskin & Launch service:

Top quality HD graphics production for all of your app assets.

High quality screenshots & icons for your app.

Advertising integration into your app.

100% bug free code and warranty for 3 months.

We will submit the app to the Appstore/Google Play.

A professional dedicated project manager.

Summary:
$99
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The Best, Fastest and most reliable service to launch your own App or Game

Top quality HD graphics production for all of your app assets.

High quality screenshots & icons for your app.

Advertising integration into your app.

100% bug free code and warranty for 3 months.

We will submit the app to the Appstore/Google Play.

A professional dedicated project manager.

We know that you want things done fast and in the highest quality possible and that's exactly what we are here to provide! Our Team has successfully reskinned & Launched more than 1000 projects.

Description

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*** Don’t need the programming skills! ***

Play NOW 
Android APK || DOCUMENTATION

Line 98 Deluxe is Great Line 98 Game Template combine between Line98 gameplay and Candy Crush.
Amazing game template with EDITOR. Target of the game is help to Turtle defeat monster, resolve puzzle from simple to harder.
The Asset includes many game features and obstacles. The player has to pass levels using ingenuity and sleight of hand.

We made for you 100 tested and interesting levels. You can use them as is OR create your own unique design of the levels. Also you can do more interesting levels, just use the EDITOR. This EDITOR was designed specifically for the most comfortable creation of level design.

The project easy for use. Let’s try!

Line 98 Deluxe includes:

– LEVEL editor
– IAP editor
– ADS controller (Admob, Unity)
– Firebase tracking
– Multiple skin.
– Good Shop

Those features provides you the best opportunities!

* Save a time
* Don’t need a programming skills
* Unique level design
* Easy for reskin
* Clear documentation
* Easy for improvement

If you buy this Asset you will receive:

– Hight Quality asset
– Really Fast support
– Unique game on store

You don’t need to hire a programmer to insert advertising network. We did it for you!

We work a lot on the project, that you get a quality product. That allows you to earn good money. If you find a bug or have some suggestions please contact us.

Asset constantly developing. You can be sure about the quality of the product and quick support. We are always happy to help you understand the project and give recommendations for further development.

Recommended Unity 5.6.

Please leave your rating for this Asset. We are really appreciate it!

Thank you!

Features

Features

✔ Tutorial
✔ UnityADS
✔ ADMOB
✔ Level EDITOR
✔ Ads controller
✔ 100 tested LEVELS
✔ Cross platform Android and IOS
✔ IAPs
✔ Great Visual and Sounds effects
✔ Many game features and obstacles
✔ Easy for reskin
✔ Gems shop
✔ Shop of Life refill
✔ Facebook “share” button

1 Review

  • 5
    5

    Clear code but some errors who i have corrected.
    Good game with a good potentioal for me

    Error Code :
    NullReferenceException: Object reference not set to an instance of an object
    GameManager+c__AnonStorey2.m__0 () (at Assets/Scripts/Gameplay/GameManager.cs:136)
    GUI_Loading+c__Iterator0.MoveNext () (at Assets/Scripts/GUI/GUI_Loading.cs:42)
    UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) (at C:/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)

In order to ask a question you need to log in or register as a user for free.

Akf Jeff Buyer on 28 Aug 2019, 21:00:01

1. Firstly, i am using unity version 5.6.6 (unity recommend). after i import facebook sdk, google mobile ads sdk, firebase sdk. there got 30 error as picture attachment.

2. pass level and open level not working in gamemanager i try to edit and test run.

 

please advice.

Attached: error screen.zip
Please log in to see the attachment.
KLG Studio Author on 29 Aug 2019, 03:42:52

Hi,

Could you please make a meeting, I can remote to fix problems. I can not find the errors with your screenshots .

Thanks

Akf Jeff Buyer on 29 Aug 2019, 09:32:16

sure can let me know your time. you using teamviewer to help me to solve problem?

 

KLG Studio Author on 30 Aug 2019, 06:41:29

I’m available in next week from Tue 03/09 from 8AM-3PM in GMT+7.

Sell My App Support on 30 Aug 2019, 15:10:02

Hello Everyone, we`ve sent you an email regarding an option of a private chat. Please check your inbox. Thanks.

Akf Jeff Buyer on 30 Aug 2019, 16:00:24

ok. noted

rebornEntertainment Buyer on 08 Apr 2019, 12:40:13

HI,
Ican’t build the game event i change the build.grade to mainTemplate.grade and add the MultiDexEnabled true to the grade file and coppy it to the android plugin folder.

 

here is the build log

CommandInvokationFailure: Gradle build failed.

F:/Program/Android/JDK8binjava.exe -classpath “F:ProgramUnity2018ff213EditorDataPlaybackEnginesAndroidPlayerToolsgradlelibgradle-launcher-4.2.1.jar” org.gradle.launcher.GradleMain “-Dorg.gradle.jvmargs=-Xmx2048m” “assembleRelease”

 

stderr[

 

FAILURE: Build failed with an exception.

 

* What went wrong:

Could not resolve all files for configuration ‘:releaseCompileClasspath’.

> Could not find com.android.support:multidex:1.0.2.

Searched in the following locations:

file:/F:/Program/Android/AndroidSDK/extras/m2repository/com/android/support/multidex/1.0.2/multidex-1.0.2.pom

file:/F:/Program/Android/AndroidSDK/extras/m2repository/com/android/support/multidex/1.0.2/multidex-1.0.2.jar

file:/F:/Program/Android/AndroidSDK/extras/google/m2repository/com/android/support/multidex/1.0.2/multidex-1.0.2.pom

file:/F:/Program/Android/AndroidSDK/extras/google/m2repository/com/android/support/multidex/1.0.2/multidex-1.0.2.jar

file:/F:/Program/Android/AndroidSDK/extras/android/m2repository/com/android/support/multidex/1.0.2/multidex-1.0.2.pom

file:/F:/Program/Android/AndroidSDK/extras/android/m2repository/com/android/support/multidex/1.0.2/multidex-1.0.2.jar

file:/C:/Users/Starseed/Downloads/line98-unity_update3/line98-unity/Temp/gradleOut/libs/multidex-1.0.2.jar

file:/C:/Users/Starseed/Downloads/line98-unity_update3/line98-unity/Temp/gradleOut/libs/multidex.jar

Required by:

project :

 

* Try:

Run with –stacktrace option to get the stack trace. Run with –info or –debug option to get more log output.

 

* Get more help at https://help.gradle.org

 

BUILD FAILED in 2s

]

stdout[

:preBuild UP-TO-DATE

:Firebase:preBuild UP-TO-DATE

:Firebase:preReleaseBuild UP-TO-DATE

:Firebase:checkReleaseManifest

:Firebase:processReleaseManifest

:GoogleMobileAdsPlugin:preBuild UP-TO-DATE

:GoogleMobileAdsPlugin:preReleaseBuild UP-TO-DATE

:GoogleMobileAdsPlugin:checkReleaseManifest

:GoogleMobileAdsPlugin:processReleaseManifest

:OneSignalConfig:preBuild UP-TO-DATE

:OneSignalConfig:preReleaseBuild UP-TO-DATE

:OneSignalConfig:checkReleaseManifest

:OneSignalConfig:processReleaseManifest

:preReleaseBuild FAILED

7 actionable tasks: 7 executed

]

exit code: 1

UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)

UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)

UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1 progress, System.String error)

UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1 progress)

Rethrow as GradleInvokationException: Gradle build failed

UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1 progress)

UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context)

UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context)

 

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

KLG Studio Author on 09 Apr 2019, 05:47:17

Hi,

I see your error message say: “Could not find com.android.support:multidex:1.0.2.” 

Could you please update your support library of AndroidSdk to latest version by using android studio

Thanks

rebornEntertainment Buyer on 09 Apr 2019, 11:30:47

Thank for your reply.

I already install new newest android sdk .
I did all  the step to config grade you send me but still not works.

i’m using unity 2018.3. so the bug look like from some of the plugin( that conflig file android manifest or plugin). So i just remove all the plugin (admob,firebase,Onesygnal) and add the new one from their page again. that works for me.

Anyway, if you can found the broblem on this

 

KLG Studio Author on 10 Apr 2019, 04:17:29

Hi,

Happy when you resolve problems.

Thanks

rebornEntertainment Buyer on 08 Apr 2019, 12:34:24

Can’t build Android (gradle build failed).

 

 

“CommandInvokationFailure: Gradle build failed.

F:/Program/Android/JDK8binjava.exe -classpath “F:ProgramUnity2018ff213EditorDataPlaybackEnginesAndroidPlayerToolsgradlelibgradle-launcher-4.2.1.jar” org.gradle.launcher.GradleMain “-Dorg.gradle.jvmargs=-Xmx2048m” “assembleRelease”

 

stderr[

 

FAILURE: Build failed with an exception.

 

* What went wrong:

Could not resolve all files for configuration ‘:releaseCompileClasspath’.

> Could not find com.android.support:multidex:1.0.2.

Searched in the following locations:

file:/F:/Program/Android/AndroidSDK/extras/m2repository/com/android/support/multidex/1.0.2/multidex-1.0.2.pom

file:/F:/Program/Android/AndroidSDK/extras/m2repository/com/android/support/multidex/1.0.2/multidex-1.0.2.jar

file:/F:/Program/Android/AndroidSDK/extras/google/m2repository/com/android/support/multidex/1.0.2/multidex-1.0.2.pom

file:/F:/Program/Android/AndroidSDK/extras/google/m2repository/com/android/support/multidex/1.0.2/multidex-1.0.2.jar

file:/F:/Program/Android/AndroidSDK/extras/android/m2repository/com/android/support/multidex/1.0.2/multidex-1.0.2.pom

file:/F:/Program/Android/AndroidSDK/extras/android/m2repository/com/android/support/multidex/1.0.2/multidex-1.0.2.jar

file:/C:/Users/Starseed/Downloads/line98-unity_update3/line98-unity/Temp/gradleOut/libs/multidex-1.0.2.jar

file:/C:/Users/Starseed/Downloads/line98-unity_update3/line98-unity/Temp/gradleOut/libs/multidex.jar

Required by:

project :

 

* Try:

Run with –stacktrace option to get the stack trace. Run with –info or –debug option to get more log output.

 

* Get more help at https://help.gradle.org

 

BUILD FAILED in 2s

]

stdout[

:preBuild UP-TO-DATE

:Firebase:preBuild UP-TO-DATE

:Firebase:preReleaseBuild UP-TO-DATE

:Firebase:checkReleaseManifest

:Firebase:processReleaseManifest

:GoogleMobileAdsPlugin:preBuild UP-TO-DATE

:GoogleMobileAdsPlugin:preReleaseBuild UP-TO-DATE

:GoogleMobileAdsPlugin:checkReleaseManifest

:GoogleMobileAdsPlugin:processReleaseManifest

:OneSignalConfig:preBuild UP-TO-DATE

:OneSignalConfig:preReleaseBuild UP-TO-DATE

:OneSignalConfig:checkReleaseManifest

:OneSignalConfig:processReleaseManifest

:preReleaseBuild FAILED

7 actionable tasks: 7 executed

]

exit code: 1

UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)

UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)

UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1 progress, System.String error)

UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1 progress)

Rethrow as GradleInvokationException: Gradle build failed

UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1 progress)

UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context)

UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context)

 

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)”

Sell My App Support on 08 Apr 2019, 12:37:10

Hi RebornEntertainment, thank you for your purchase! The author will reply to you soon

 

KLG Studio Author on 09 Apr 2019, 05:08:32

Hi RebornEntertainment,

Could you please read android problems in documentation?

https://docs.google.com/document/d/1BKyaf5cU2-Sot-mqZ1RPd6KH-yqdBD7buEVWK6cuVis/edit#heading=h.rcvgpt243y64

Thanks

sutears Buyer on 02 Apr 2019, 00:13:07

Hi, I have an error when i need to start a level in the editor

Could you help me with this ?

———–

GameManager+c__AnonStorey2.m__0 () (at Assets/Scripts/Gameplay/GameManager.cs:136)GUI_Loading+c__Iterator0.MoveNext () (at Assets/Scripts/GUI/GUI_Loading.cs:42)UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) (at C:/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)

————

KLG Studio Author on 02 Apr 2019, 04:35:08

Could you please send me screenshot or full detail console log? Thanks

sutears Buyer on 02 Apr 2019, 09:40:49
Sell My App Support on 02 Apr 2019, 11:12:07

Hello Sutears,

The Author was notified you are waiting for his assistance and will reply at the earliest convenience.

Kindly wait for his response.

Thanks

KLG Studio Author on 05 Apr 2019, 05:29:03

Hi Sutears,

It have a bug, I fixed and updated. Or you can quick fix by open file Assets/line98deluxe/Scripts/Editor/LevelMakerEditor.cs

Replace all strings: “Resources/Levels” by “line98deluxe/Resources/Levels”

Hope you can fix it. If have any problems, please feel free contact us.

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Rating
5.0 based on one rating
Development Hours
1000

We have checked with the developer and certified the value of the work and efforts that were put into building this code. This is a good indicator for the amount of money you save when buying this template.

Category Puzzle
PlatformsiOS 8.0.x, iOS 8.1.x, iOS 9.0.x, iOS 9.1.x, iOS 9.2.x, iOS 9.3, iOS 10, iOS 11, Android 4.1.x, Android 4.2.x, Android 4.3.x, Android 4.4, Android 5.0, Android 6.0, Unity 5.6
FrameworksUnity

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