Pixel Art – Number Coloring 3D + 2D + Full Monetization features.

Pixel Art – Number Coloring 3D + 2D + Full Monetization features.

Single App License

With the Single app license you can make use of the purchased product for personal or commercial uses with no need to pay extra fees or charges except for the initial purchase price.

You are allowed to use the product for one project of your own or on behalf of your customer (personal, commercial, non profit).

You or your client cannot resale the purchased item again not on its own neither as a part of a project.

The purchased items under this license type must not be resold or redistributed "AS IS" or as a part of a bundle of files.

You can use this license for:

  • integrate the product in one app.
  • you can distribute the product only as binary (distributing the source code is forbidden).
  • you can make a commercial use of the product.
  • you can further develop or edit the code
$199

Multiple App License

The multiple app license allows you to make a personal and commercial use for a project that will be sold with no need to pay extra fees or charges except for the initial purchase price.

The purchased items under this license type must not be resold or redistributed "AS IS".

You can use this license for:

  • You can integrate the product in an unlimited number of projects
  • You can redistribute or sublicense it in a project.
  • You can further develop and edit the code
$399

Time is money! We can help you launch your app.

Our team has experience of more that 5 years in building and reskinning mobile apps. We can work for you and produce amazing graphic design and smooth functionality!

Take a look at our design capabilities:

This is what you get by purchasing our Reskin & Launch service:

Top quality HD graphics production for all of your app assets.

High quality screenshots & icons for your app.

Advertising integration into your app.

100% bug free code and warranty for 3 months.

We will submit the app to the Appstore/Google Play.

A professional dedicated project manager.

+ $1799
Summary:
$199
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The Best, Fastest and most reliable service to launch your own App or Game

Top quality HD graphics production for all of your app assets.

High quality screenshots & icons for your app.

Advertising integration into your app.

100% bug free code and warranty for 3 months.

We will submit the app to the Appstore/Google Play.

A professional dedicated project manager.

We know that you want things done fast and in the highest quality possible and that's exactly what we are here to provide! Our Team has successfully reskinned & Launched more than 1000 projects.

Description

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Pixel Art – Number Coloring is the best app to enjoy COLOR FILLING by NUMBER. Try it out NOW to create your pixel artwork easily and share amazing art pieces with your friends, family, and followers.

Perfect for kids and adults, Pixel Art – Number Coloring is excellent for stress-relief, relaxation, improving concentration, and developing motor skills.

Pixel Art – Number Coloring offers a huge library of different pictures ready to be color filled! You can choose among a great variety of landscapes, animals, super-heroes, sports legends, flowers, and much more. Have fun colouring plenty of pixel style images!

You can also Pixel Art – Number Coloring a picture from your camera roll and make your friends discover it!!

Demo Android: https://drive.google.com/open?id=1KCbUWKaiBpxrSfOJzjybZY6_z87DKB18

 

 

 

Features

  • Easily create new own 2D & 3D models with our model generator tool
  • 2D images
  • 3D voxel models
  • Load new images / 3D models from server
  • Admob interstitial support.
  • OneSignal Notification
  • Google Play Game Leaderboard
  • Daily Art – Beat your friends via daily color feature
  • Filter feature
  • Many free pixel arts daily
  • Relaxation / Stress free
  • Family friendly app
  • Learn numbers and colors
  • Develop motor skills and concentration
  • Easy to use
  • Share on Instagram, Facebook and other social networks
  • Colorize by tapping with your fingers.
  • Zoom and Pan the image.
  • Export finished work as image to photo library, instagram, facebook or others.
  • Video tutorials.
  • User interface completely done with code.
  • Easy to reskin.
  • Easy to add new image from mobile gallery or from phone camera.
  • Vibration on error and coloring.
  • Save your works.
  • Support In-App purchases.
  • Supports all iPad devices and iPhone X

Version 1.13:

  • Fixed popup bugs and improved loading performance

Version 1.12:

  • Fixed purchase bugs

Version 1.11:

  • Fixed daily art not playing
  • Updated Google Play Games and Google Mobile Ads to the latest versions.

Version 1.10:

  • Fixed minor bugs
  • Support MacOS Unity 2019

Version 1.9:

  • Fixed blocks left count when using Bomb or Lasso tools
  • Break the whole long list into sub categories
  • Fixed minor bugs
  • Support Unity 2019

Version 1.8:

  • Fixed camera moving

Version 1.7:

  • Move editing image to center of screen
  • Allow SHOW/HIDE banner ads
  • Allow SHOW/HIDE online dataset

Version 1.6:

  • Fix minor bugs regarding the banner ads auto scaling on various devices.

Version 1.5:

  • Show Ads banner 
  • Support Unity Ads

Version 1.4:

  • Fixed android leaderboard crash

Version 1.3:

  • Fixed android build and improve performance
  • Fixed real-time load images

Version 1.2:

  • Supports iPhone X
  • Supports all iPad devices

Version 1.1

  • Fixed iOS bugs
  • Fixed GUI bugs 

 

3 Reviews

  • 4
    5

    Я поставил четыре только потому, чтобы было куда стремиться автору и быть повнимательней, мне понравился проект были недочеты, но теперь это все позади, поддержка автора и сайта на высоте.


  • 5
    5

    Author is a great man, too much co-operative. thank you so much man.


  • 1
    5

    Poor Support

In order to ask a question you need to log in or register as a user for free.

Dmitruj Kavun Buyer on 29 Dec 2019, 13:46:11

Hello!

After switching the project under iOS, an error appears in the price of the library:

 

NullReferenceException: Object reference not set to an instance of an object

NewLibrarySubCategory.Init (System.String title, System.String catImageUrl, System.Collections.Generic.List`1[T] images) (at Assets/Scripts/NewLibrarySubCategory.cs:188)

NewLibraryWindow+<LazyInitialize>d__30.MoveNext () (at Assets/Scripts/NewLibraryWindow.cs:174)

UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)

 

The second error that appears with it is:

NullReferenceException: Object reference not set to an instance of an object

NewLibrarySubCategory.Init (System.String title, System.String catImageUrl, System.Collections.Generic.List`1[T] images) (at Assets/Scripts/NewLibrarySubCategory.cs:188)

NewLibraryWindow+<LazyInitialize>d__30.MoveNext () (at Assets/Scripts/NewLibraryWindow.cs:174)

UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)

 

 

Dmitruj Kavun Buyer on 29 Dec 2019, 13:47:20

Hello!

After switching the project under iOS, an error appears in the price of the library:
NullReferenceException: ?????? ?? ?????? ?? ??????????? ???? ????????? ???????
NewLibrarySubCategory.Init (????????? System.String, System.String catImageUrl, System.Collections.Generic.List`1 [T] images) (? Assets / Scripts / NewLibrarySubCategory.cs: 188)
NewLibraryWindow + <LazyInitialize> d__30.MoveNext () (? Assets / Scripts / NewLibraryWindow.cs: 174)
UnityEngine.SetupCoroutine.InvokeMoveNext (????????????? System.Collections.IEnumerator, System.IntPtr returnValueAddress) (? /Users/builduser/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17).

The second error that appears with this:

NullReferenceException: ?????? ?? ?????? ?? ??????????? ???? ????????? ???????
NewLibrarySubCategory.Init (????????? System.String, System.String catImageUrl, System.Collections.Generic.List`1 [T] images) (? Assets / Scripts / NewLibrarySubCategory.cs: 188)
NewLibraryWindow + <LazyInitialize> d__30.MoveNext () (? Assets / Scripts / NewLibraryWindow.cs: 174)
UnityEngine.SetupCoroutine.InvokeMoveNext (????????????? System.Collections.IEnumerator, System.IntPtr returnValueAddress) (? /Users/builduser/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17).

Dmitruj Kavun Buyer on 29 Dec 2019, 13:48:42

Here is another error that appears from the very first start:
The input stream is not a valid binary format. The starting contents (in bytes) are: 3C-3F-78-6D-6C-20-76-65-72-73-69-6F-6E-3D-22-31-2E …
0   Unity                               0x000000010cfb8f0f _Z13GetStacktracei + 95
1   Unity                               0x000000010f559513 _Z17DebugStringToFileRK21DebugStringToFileData + 355
2   Unity                               0x000000010e88f680 _ZN15DebugLogHandler12Internal_LogE7LogType9LogOptionN4core12basic_stringIcNS2_20StringStorageDefaultIcEEEEP6Object + 208
3   Unity                               0x000000010e88f4e2 _Z35DebugLogHandler_CUSTOM_Internal_Log7LogType9LogOptionP37ScriptingBackendNativeStringPtrOpaqueP37ScriptingBackendNativeObjectPtrOpaque + 450
4  (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
5  (Mono JIT Code) [ServerConnector.cs:90] ServerConnector/<GetLocalStreamData>d__8:MoveNext ()
6   libmonobdwgc-2.0.dylib              0x00000001403db098 mono_jit_runtime_invoke + 2519
7   libmonobdwgc-2.0.dylib              0x000000014059ce29 do_runtime_invoke + 80
8   libmonobdwgc-2.0.dylib              0x000000014059cd87 mono_runtime_invoke + 31
9   Unity                               0x000000010e7fe927 _Z23scripting_method_invoke18ScriptingMethodPtr18ScriptingObjectPtrR18ScriptingArgumentsP21ScriptingExceptionPtrb + 71
10  Unity                               0x000000010e7f8797 _ZN19ScriptingInvocation6InvokeEP21ScriptingExceptionPtrb + 615
11  Unity                               0x000000010e79754e _ZN9Coroutine14InvokeMoveNextEP21ScriptingExceptionPtr + 206
12  Unity                               0x000000010e796e7c _ZN9Coroutine3RunEPb + 508
13  Unity                               0x000000010e798175 _ZN13MonoBehaviour24TryCreateAndRunCoroutineE18ScriptingObjectPtr18ScriptingMethodPtrPP9Coroutine + 501
14  Unity                               0x000000010e79f9b0 _ZN13MonoBehaviour22StartCoroutineManaged2E18ScriptingObjectPtr + 96
15  Unity                               0x000000010e8a77a5 _Z43MonoBehaviour_CUSTOM_StartCoroutineManaged2P37ScriptingBackendNativeObjectPtrOpaqueS0_ + 405
16  (Mono JIT Code) (wrapper managed-to-native) UnityEngine.MonoBehaviour:StartCoroutineManaged2 (UnityEngine.MonoBehaviour,System.Collections.IEnumerator)

Dmitruj Kavun Buyer on 29 Dec 2019, 13:50:26

I get errors in Xcode

Attached:
Sell My App Support on 29 Dec 2019, 15:20:31

Hi Dmitruj Kavun, thank you for your purchase! The author will reply to you soon

Dmitruj Kavun Buyer on 30 Dec 2019, 14:20:36

Why did you delete my last message? The template does not work, I still get errors in Xcode.

Ino Studio Author on 09 Jan 2020, 07:08:39

Hi @Dmitruj Kavun,

Could you please try manually adding GoogleMobileAds to your xCode ?

Please try to follow this article from Google: https://developers.google.com/admob/ios/quick-start

Please tell me in case you still have the problems

Thanks!

Dmitruj Kavun Buyer on 09 Jan 2020, 08:09:21

In my practice, it was not yet that the paid asset did not work!

This is pure fraud.

Even the leaderboard was generally only imported for the species into the project; its functional part was missing.

I do not recommend this product for purchase.

Daniel Hakom Buyer on 22 Nov 2019, 23:42:43

Hi,

There is a bug, when you click play now, nothing happened
attached a screenshot

Could you please check ?

Attached:
Sell My App Support on 23 Nov 2019, 12:50:37

Hi Daniel Hakom, thank you for your purchase! The author will reply to you soon

Daniel Hakom Buyer on 25 Nov 2019, 21:52:03

Any update so far ?

Ino Studio Author on 26 Nov 2019, 07:59:24

Hi Daniel Hakom,

Thank you for your purchase!

We will check and feedback to you as soon as possible.

Kind Regards

Ino Studio Author on 28 Nov 2019, 15:57:37

Hi Daniel Hakom,

Could you please confirm that you did integrate the leaderboard from your Google Developer account and run this feature on your device instead of via Unity Editor?

Daniel Hakom Buyer on 28 Nov 2019, 16:25:06

HI,

It was tested only via unity editor

Daniel Hakom Buyer on 30 Nov 2019, 20:06:52

Any update so far ?

more than week and not resolved yet

Daniel Hakom Buyer on 30 Nov 2019, 22:23:18

Also, I dont find any documentation for art generator using categories

Daniel Hakom Buyer on 01 Dec 2019, 01:00:14

Also How to re-order categories on the libraryScene ?

Ino Studio Author on 01 Dec 2019, 04:44:25

Hi,

Regarding the categories, please do the following:

Need to list all images as representative for each category. The order of images must match the order of the categories. Example if you have category lists A, B, C, 1, 2, 3, 4, 5 … you need to name the avatar for the category accordingly, in this case the avatar has 1, 2 , 3, 4, 5, 6, 7, 8 .. then picture 1 will represent category A, 2 => B, 3 => C, 4 => 1, …. in that order

Regarding the daily issue, we will do release the next update by tomorrow.

Thanks

Daniel Hakom Buyer on 01 Dec 2019, 13:40:06

Sorry I didnt understand category re-order you have explained, I wish if you could make a short video answering the following questions :

1- Reorder categories in the game

2- How to use “Color art generator”, the format of folders [2D, 3D, Category] ?

Daniel Hakom Buyer on 02 Dec 2019, 22:56:09

Hi,

Any update so far ?

Ino Studio Author on 03 Dec 2019, 07:33:38

Hi Daniel Hakom,

We has just released the new version including the fixes.

Please take it and let me know in case you have any problems.

Thanks!

Daniel Hakom Buyer on 03 Dec 2019, 09:10:54

Thx for the update, what about this section :
I wish if you could make a short video answering the following questions :
1- Reorder categories in the game
 
2- How to use “Color art generator”, the format of folders [2D, 3D, Category] ?

Daniel Hakom Buyer on 03 Dec 2019, 16:46:23

could you please respond ?

Sell My App Support on 03 Dec 2019, 18:18:19

Hi @Daniel Hakom, author will respond as soon as he can, so please wait a bit, we will also notifie him additinally

Daniel Hakom Buyer on 04 Dec 2019, 12:29:10

Hi,

Any about so far about my last questions :

1- Reorder categories in the game

2- How to use “Color art generator”, the format of folders [2D, 3D, Category] ?

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
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Rating
3.3 average based on 3 ratings
Development Hours
600

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Category Puzzle
PlatformsiOS 8.0.x, iOS 8.1.x, iOS 9.0.x, iOS 9.1.x, iOS 9.2.x, iOS 9.3, iOS 10, iOS 11, iOS 12, iOS 13, Android 5.0, Android 6.0, Android 7.0, Android 8.0, Android 9.0, Android 10.0, Unity 5.6, Unity 2017, Unity 2018, Unity 2019
FrameworksUnity

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