Stack Ball Complete Project + EDITOR

Stack Ball Complete Project + EDITOR

Single App License

With the Single app license you can make use of the purchased product for personal or commercial uses with no need to pay extra fees or charges except for the initial purchase price.

You are allowed to use the product for one project of your own or on behalf of your customer (personal, commercial, non profit).

You or your client cannot resale the purchased item again not on its own neither as a part of a project.

The purchased items under this license type must not be resold or redistributed "AS IS" or as a part of a bundle of files.

You can use this license for:

  • integrate the product in one app.
  • you can distribute the product only as binary (distributing the source code is forbidden).
  • you can make a commercial use of the product.
  • you can further develop or edit the code

Multiple App License

The multiple app license allows you to make a personal and commercial use for a project that will be sold with no need to pay extra fees or charges except for the initial purchase price.

The purchased items under this license type must not be resold or redistributed "AS IS".

You can use this license for:

  • You can integrate the product in an unlimited number of projects
  • You can redistribute or sublicense it in a project.
  • You can further develop and edit the code

Time is money! We can help you launch your app.

Our team has experience of more that 5 years in building and reskinning mobile apps. We can work for you and produce amazing graphic design and smooth functionality!

Take a look at our design capabilities:

This is what you get by purchasing our Reskin & Launch service:

Top quality HD graphics production for all of your app assets.

High quality screenshots & icons for your app.

Advertising integration into your app.

100% bug free code and warranty for 3 months.

We will submit the app to the Appstore/Google Play.

A professional dedicated project manager.

+ $899
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The Best, Fastest and most reliable service to launch your own App or Game

Top quality HD graphics production for all of your app assets.

High quality screenshots & icons for your app.

Advertising integration into your app.

100% bug free code and warranty for 3 months.

We will submit the app to the Appstore/Google Play.

A professional dedicated project manager.

We know that you want things done fast and in the highest quality possible and that's exactly what we are here to provide! Our Team has successfully reskinned & Launched more than 1000 projects.


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Ready for publish TOP TRENDING GAME!

Stack Ball is a 3d arcade game where players smash, bump and bounce through revolving helix platforms to reach the end.

High-quality clone of top trending game Stack Ball


  • Easy-to-use level editor.
  • Optimized for iOS and Android.
  • AdMob support.
  • Unity Ads support.
  • Cross-platform.
  • Addictive gameplay.
  • Color schemes.
  • Easy to customize. 


Version 1.3

  • Bug fixes

Version 1.2

  • GDPR added

Version 1.1.0

  • FixedUpdate movement
  • Tween update
  • Gradient background fix

Version 1.0.8

  • Bug fix

Version 1.0.7

  • Core update
  • Multilanguage added
  • Settings added

Version 1.0.5

  • Bug fix

Version 1.0.4

  • Added iOS and Android share

Version 1.0.3

  • Added Unity Ads support

Version 1.0.2

  • Bug fix


4 Reviews

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murat yavuz on 06 Apr 2020, 20:00:57

hello is this version available?

Watermelon Games Author on 07 Apr 2020, 22:09:53

Hello Murat, sorry but your video is unavailable

murat yavuz on 08 Apr 2020, 06:37:55

Sorry I used the wrong URL, I am fixing url

bull games on 15 Feb 2020, 13:49:46


What types of ad integration are there? Banner, Interstitial, Rewarded Ads?

Watermelon Games Author on 15 Feb 2020, 19:04:26

Hello, the template has all those types. Interstitial – every n levels, Rewarded Ads – revive

bull games on 15 Feb 2020, 21:05:48


Can an IAP be add to simply remove ads?

Watermelon Games Author on 16 Feb 2020, 11:00:27

Yes, we can add IAP to the template in 2-3 working days. We’ll let you know when the update will be available :)

bull games on 18 Feb 2020, 11:40:23


when will you release the new update?

Watermelon Games Author on 20 Feb 2020, 12:05:42

Hello, we’ve added the module, but we want to test it before publishing. I’ll write when we’ll publish the update.

sonpete Buyer on 09 Dec 2019, 20:39:03

Hello, I setup admob according to your documentation, but the banner & interstitial doesn’t appear at all. Can you please help me?

Sellmyapp Team on 10 Dec 2019, 13:22:26

Hi sonpete, thank you for your purchase! The author will reply to you soon

Watermelon Games Author on 10 Dec 2019, 18:17:48

Hello, sometimes ads doesn’t shows if you create new application and it isn’t published yet. You can try to build game in test mode and use admob’s test ids ( If ads will be still unavailable in few days, please let us know.

Best regards,
Watermelon Games.

timdevil Buyer on 08 Nov 2019, 23:49:37

Hi! I want to implement some ball skins for the game. Probably with different shapes. Could you please explain what should be done to create a new jumping object in the game? Thank you

Watermelon Games Author on 09 Nov 2019, 11:43:21

Hi timdevil, thank you for purchase.
You should write script that will instantiate your skin (and destroy or deactivate old one) to PlayerBase/Player/ transform on Game scene. Also you need to have destructible version of skin.
Use PlayerController.cs to add this changes. Variables you should use are playerTransform, playerDestructedModel and playerAnimator.

To clearly understand how system works open Game scene. Find PlayerBase/Player/SolidSphere and disable this object. Than add your model to PlayerBase/Player/. Start game. You’ll see that your model jumping and has bounce effect.

Hope this helps.

Best regards,
Watermelon Games.

timdevil Buyer on 10 Nov 2019, 14:10:23

Thank you for the detailed answer! I have another issue now. The project is running in the editor but I can’t in Visual Studio (VS2017 community). Here is the message:

Warning The primary reference “Watermelon.Tween” could not be resolved because it was built against the “.NETFramework,Version=v4.8” framework. This is a higher version than the currently targeted framework “.NETFramework,Version=v4.7.1”. Assembly-CSharp

error CS0246: The type or namespace name ‘Tween’ could not be found (are you missing a using directive or an assembly reference?)

I have 4.8 .net installed on my machine. How can I get rid of these warnings and errors?

Watermelon Games Author on 11 Nov 2019, 08:51:29

Go to Unity Editor, Edit -> Project Settings -> Player. And change Api Compatibility Level to .NET 4.x. This should help.

timdevil Buyer on 11 Nov 2019, 09:38:17

That’s the first thing I’ve tried but it didn’t help. The generated vs projects have 4.7.1 version but your dll files were compiled under 4.8. This script helped me But it’s a hack, not a fix. I’m not sure whether this thing will work in unity3d cloud build environment.

game guru Buyer on 27 Aug 2019, 19:05:55

Hello Developer,

I have observe that Admob banner ads is overlapping the content of game. Actually this is violates Admob policy and google will not allow ads in such case. Can you please update your code in such way that if Admob banner loads, screen will left enough margin and content will not get overlapped?


Watermelon Games Author on 27 Aug 2019, 22:42:09

Hi Game Guru,

Yes, we will make update ASAP. Can you please share a screen shot with overlapping so we can be sure that your problem is solved?

Best regards,

Watermelon Games

game guru Buyer on 31 Aug 2019, 08:47:13

Hello Watermelon team,

Unfortunately , our app has not able to displays the ads in the app due to policy violation.

So, we are not able to capture screenshot.

Please find the dummy screenshot from the unity it self.

game guru Buyer on 31 Aug 2019, 09:01:25

Hey Team Watermelon,

During our testing we found that, app has bug and it actually causes frustration.

Bug details:

While playing game, user is not able to crash the platforms by tapping the screen.

Also, second bug is that few of platforms are remain un-broken and ball goes below it.

As this issue is random in nature so it would not reproducible every time, but yes it has more frequency. Find the attached video for the same.


We have live app and received google warning due to this.

Kindly, resolved all this bugs as soon as possible and let us know.

Please, draw your attention on this and let us know as soon as possible.


Attached: stackball_bug.MOV
Please log in to see the attachment.
Watermelon Games Author on 01 Sep 2019, 11:35:19

Hello Game Guru,

Team responsible for Stack Ball is currently on vacation. We think is better to wait them to be able provide highest quality support. They will be back in a week and will fix this issues first.

Hope this delay is not a big problem.

Best regards,

Watermelon Games

game guru Buyer on 04 Sep 2019, 18:30:25

Hello Watermelon games,

it would be great if we have updated app within this week.

We have already invested lots of time and resources as well as money.

Let us know timeline how long it take time to resolved the issue if possible.

So that we plan accordingly.

Hope that you understood our time and effort which is highly invested.



Watermelon Games Author on 04 Sep 2019, 19:07:48

Hello Game Guru,

We understand your situation and will do our best to make update till the end of this week. I believe you can expect update on Saturday or Sunday. Thank you for patience!


Best regards,

Watermelon Games

game guru Buyer on 04 Sep 2019, 20:00:13

Thanks for your prompt Watermelon games,
We expect it by Friday if possible.

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5.0 average based on 4 ratings
Development Hours

We have checked with the developer and certified the value of the work and efforts that were put into building this code. This is a good indicator for the amount of money you save when buying this template.

Category Arcades
Platforms iOS 9.0.x, iOS 9.1.x, iOS 9.2.x, iOS 9.3, iOS 10, iOS 11, Android 4.2.x, Android 4.3.x, Android 4.4, Android 5.0, Android 6.0, Unity 2018
Frameworks Unity

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