Tap for Dodge

Tap for Dodge

Single App License

With the Single app license you can make use of the purchased product for personal or commercial uses with no need to pay extra fees or charges except for the initial purchase price.

You are allowed to use the product for one project of your own or on behalf of your customer (personal, commercial, non profit).

You or your client cannot resale the purchased item again not on its own neither as a part of a project.

The purchased items under this license type must not be resold or redistributed "AS IS" or as a part of a bundle of files.

You can use this license for:

  • integrate the product in one app.
  • you can distribute the product only as binary (distributing the source code is forbidden).
  • you can make a commercial use of the product.
  • you can further develop or edit the code

Multiple App License

The multiple app license allows you to make a personal and commercial use for a project that will be sold with no need to pay extra fees or charges except for the initial purchase price.

The purchased items under this license type must not be resold or redistributed "AS IS".

You can use this license for:

  • You can integrate the product in an unlimited number of projects
  • You can redistribute or sublicense it in a project.
  • You can further develop and edit the code

Time is money! We can help you launch your app.

Our team has experience of more that 5 years in building and reskinning mobile apps. We can work for you and produce amazing graphic design and smooth functionality!

Take a look at our design capabilities:

This is what you get by purchasing our Reskin & Launch service:

Top quality HD graphics production for all of your app assets.

High quality screenshots & icons for your app.

Advertising integration into your app.

100% bug free code and warranty for 3 months.

We will submit the app to the Appstore/Google Play.

A professional dedicated project manager.

+ $695
Add to cart If you need a custom quotation, contact us

The Best, Fastest and most reliable service to launch your own App or Game

Top quality HD graphics production for all of your app assets.

High quality screenshots & icons for your app.

Advertising integration into your app.

100% bug free code and warranty for 3 months.

We will submit the app to the Appstore/Google Play.

A professional dedicated project manager.

We know that you want things done fast and in the highest quality possible and that's exactly what we are here to provide! Our Team has successfully reskinned & Launched more than 1000 projects.


Add to wishlist

Game really have a good revenue. So… if you have an audience, you can easy make money!

You can calculate how much money you can earn with one person. You will receive 0.5 $ from one install!


Video Revenue: https://youtu.be/6UZk94WRBXQ


If you watch the video, you will see:

1. I received about 200 installs from my instagram account I received.
2. With 200 installs I got ~ $ 100 all the time

  • 1 000 installs = $ 500
  • 10 000 installs = $ 5 000
  • 20 000 installs = $ 10 000 

What is included in the sale?

Source code and the subsequent my support. 

Are there any expenses for the app? If so, what are they?

No expenses 

What marketing initiatives have been used for the app?

Installs from my instagram account. 

How can the future owner improve the app?

Add daily bonus, IAP. If it necessary, I can do it! 


Great revenue!

200 installs bring me 100$

In order to ask a question you need to log in or register as a user for free.

Hüseyin Canbey on 25 Mar 2020, 22:18:54

Hi Friend;


I am thinking of buying with Reskin. I am serious buyer, but I have some questions before buying:


1. How many days after purchasing the game, do you install it on my google play account? Estimated…?


2. You are going to upload everything originally to my Google play account and appstore, right? You will make all of the ad settings smoothly, right?


3. Will I have the right to choose when you are preparing screenshoots and icons?


4. How will I contact you in your working process? I need to give you some of my account information.


5. How flexible would you be if I ask you to make some minor changes to the game after the game is uploaded to Google play?  Example: Changing music or some basic rules… ( I don’t want to tire you :)


6. Can I get the codes from you at the end of the process? I want to make changes to the game myself in the distant future. I don’t have enough code information for now, but it will be :)


Sorry for writing long, friend.

Sell My App Support on 26 Mar 2020, 10:02:23

Hi @Hüseyin Canbey,


1. Usually it takes 5-8 weeks to do everything, but it also depends on your requirements.

2. From your accounts. We will add the ads.

3. Yes.

4. Our manager will contact you on Sky pe.

5. Each step will be discussed with you, so no problem at all if you need to change something.

6. Yes, you can.


If you need more questions please e-mail us: support-team @ sellmyapp . com

architect Buyer on 09 Feb 2020, 21:00:33

Hi, The project is not working. With Unity 2019, scripts are not working, with 2018 and 5.6 there are lots of missing prefabs and with 2017 it crashes right away. Can you check it?

Evgeniy Vinogradov Author on 09 Feb 2020, 21:08:55

Im checked now, all okey. For build im used Unity 2018.2.10f1. Try it pls.

let me know if there is a problem with this version.

architect Buyer on 11 Feb 2020, 09:02:37

Thank you for fast reply. We have tried it on 2018.2.10f1 and it has some tiny comma bug. We have fixed and want to release it on Google Play but it needs to have 64bit build. 2018.2 needs ndk to build 64bit. When we download ndk the version mismatch with Unity. Then we want to convert UnityScript to C# codes. We have plugin but its max supported Unity version is 2018.1. Is there any simpler way to build or continue to project? Or is there any other version that runs on Unity 2019 which does not accept UnityScript anymore?

Evgeniy Vinogradov Author on 11 Feb 2020, 10:00:18

Unity 2018.2.10 can build x64 for Google Play.

Try to use android-ndk-r13b, its work with Unity2018. I builded a projects for Google Play using it. Next see screenshot in attachments.

UnityScript to C# I never tried to convert, I can not tell about it…

architect Buyer on 11 Feb 2020, 19:33:28

We have finally build it with x64 with your second advice. Now we have integration problem with Admob. 2018.2 Gradle is not satisfy with new google ads sdk. We cannot open jetpack library. We have given up with the project. I hope some day you can switch to latest Unity version, because your support is great.

Evgeniy Vinogradov Author on 11 Feb 2020, 19:39:21

I have a working plugin for working with admob (Unity 2018), one-click installation. If it necessary, tell me.

Evgeniy Vinogradov Author on 11 Feb 2020, 19:42:01

Unity 2018.2.10f1 – AdMob plugin.

All libraries already here.

Attached: AdMob_My.unitypackage
Please log in to see the attachment.
Manuel Sala on 08 Feb 2020, 16:49:30


I’m new in this “world”… And i want to ask you, if i buy your game, i only need to upload it to Play Store without doing anything else more? Or what i need to do to get the game in the play store?



Sellmyapp Team on 08 Feb 2020, 23:36:28

Hello Manuel Sala,

Thank you for your interest.

Let me tell you more about the services we provide.


Since we are a source code licensing marketplace, the thumb rule you need to remember: when you buy a template you naturally don’t buy the app itself but only the license to use it for customization purposes.

This means you need to reskin the graphics before launching your own version to the app stores.

Likewise, you don’t the right to sell, resell or distribute the source code you have purchased neither as-is nor modified, this right belongs only to the original Authors of the source codes.

Feel free to respond back with any questions.

Kind Regards

Evgeniy Vinogradov Author on 08 Feb 2020, 23:49:43

When you buy the game project, i will help you build a signed apk for google play.

You can always count on my support here.

14 days Money back guarantee policy

14 Days buyer protection

When you buy an item on Sell My App you can rest assure you will get exactly what you paid for!

We offer buyer protection for cases in which the product doesn’t work as advertised in the product description page.

Terms to request a refund:

  • You must request the refund no longer than 14 days of the original purchase date.
  • You must request the refund by addressing to our support only at [email protected].
  • The product doesn't work as advertised on the listing page.
  • You must detail the issues experienced using the comments tab on the product page.
  • The author or our team didn't reply to your message in the inbox within your dashboard within 48 hours.
Development Hours

We have checked with the developer and certified the value of the work and efforts that were put into building this code. This is a good indicator for the amount of money you save when buying this template.

Category Arcades
Platforms iOS 8.0.x, iOS 8.1.x, iOS 9.0.x, iOS 9.1.x, iOS 9.2.x, iOS 9.3, iOS 10, iOS 11, iOS 12, iOS 13, Android 4.1.x, Android 4.2.x, Android 4.3.x, Android 4.4, Android 5.0, Android 6.0, Android 7.0, Android 8.0, Android 9.0, Android 10.0, Unity 2018, Unity 2019
Frameworks Unity

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