Jelly Garden Match 3 Complete Project + EDITOR

Jelly Garden Match 3 Complete Project + EDITOR

Single App License

With the Single app license you can make use of the purchased product for personal or commercial uses with no need to pay extra fees or charges except for the initial purchase price.

You are allowed to use the product for one project of your own or on behalf of your customer (personal, commercial, non profit).

You or your client cannot resale the purchased item again not on its own neither as a part of a project.

The purchased items under this license type must not be resold or redistributed "AS IS" or as a part of a bundle of files.

You can use this license for:

  • integrate the product in one app.
  • you can distribute the product only as binary (distributing the source code is forbidden).
  • you can make a commercial use of the product.
  • you can further develop or edit the code
$89

Multiple App License

The multiple app license allows you to make a personal and commercial use for a project that will be sold with no need to pay extra fees or charges except for the initial purchase price.

The purchased items under this license type must not be resold or redistributed "AS IS".

You can use this license for:

  • You can integrate the product in an unlimited number of projects
  • You can redistribute or sublicense it in a project.
  • You can further develop and edit the code
$259

Time is money! We can help you launch your app.

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This is what you get by purchasing our Reskin & Launch service:

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A professional dedicated project manager.

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Top quality HD graphics production for all of your app assets.

High quality screenshots & icons for your app.

Advertising integration into your app.

100% bug free code and warranty for 3 months.

We will submit the app to the Appstore/Google Play.

A professional dedicated project manager.

We know that you want things done fast and in the highest quality possible and that's exactly what we are here to provide! Our Team has successfully reskinned & Launched more than 1000 projects.

Description

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*** Ready for PUBLISH! ***
*** Don’t need the programming skills! ***

What’s Jelly Garden Match 3 Asset?

COMPLETE project in the BEST traditions of the Candy Game Style, with map and 100 tested levels. Use it like a complete game or create more levels and your own UNIQUE game design.

LEADBOARD via FB. Compete with your friends.

POWERFUL TOOL with EDITOR for easy development of match-3 games, built on proven Unity 3D technology.

Concentrate only on the Game Design. You don’t need programming skills!

Changes and update manual

WebDEMO

Android DEMO

Documentation file

How to create the new levels on map

How to build on iOS

You don’t need to hire a programmer to insert advertising network and for Facebook integrate. We did it for you!

We work a lot on the project, that you get a quality product. That allows you to earn good money. If you find a bug or have some suggestions please contact us in comment area here.

Asset constantly developing. You can be sure about the quality of the product and quick support. We are always happy to help you understand the project and give recommendations for further development.

Please leave your rating for this Asset. We are really appreciate it!

Please, if you have questions or wishes, write us a comment below!
Make sure the answer to your question is not included in the project documentation.
We will support you as soon as possible!

Thank you!

Features

Jelly Garden Match 3 includes:

– LEVEL editor
– Cloud saving of the players progress
– IAP editor
– POPUP editor
– GUI helper
– ADS controller
– LEADBOARD
– Friends on a MAP

This game has everything that you could as simple as possible and faster to create a games of your dream:

✔ Map
✔ UnityADS
✔ CHARTBOOST
✔ ADMOB
✔ Level EDITOR
✔ Leadboard
✔ Friends on a MAP
✔ Visual Tutorial
✔ Ads controller
✔ 100 tested LEVELS
✔ Cross platform Android and IOS
✔ Different IAPs
✔ Great Visual and Sounds effects
✔ Five game obstacles
✔ Many game features
✔ Easy for reskin
✔ Gems shop
✔ Shop of Life refill
✔ Facebook “share” button
✔ “Rate us” button

Those features provides you the best opportunities!

* Save a time
* Don’t need a programming skills
* Unique level design
* Easy for reskin
* Clear documentation
* Easy for improvement

If you buy this Asset you will receive:

– Hight Quality asset
– Really Fast support
– Best Match 3 games

Recommended Unity3D 5.3. or higher.

More from publisher:

Changes log

All informations about new updates you can read here: Changes and update manual.

Updates

Ver 2.2.5
Fixed: first importing sometimes has an issue with Unity IAP

Ver 2.2.3
Fixed: Facebook cross-platform sharing updated
Added: amount per day, hour, minute to limit rewarded ads showing

Ver 2.2.2
Added: automatically detect a portrait aspect
Fixed: android key set to default to prevent building error
Fixed: completing level
Fixed: rewarded ads admob and Unity conflict

Added: Again method to the AnimationManager.cs to restart level
Fixed: background index out of range if more than 100 levels

Ver 2.2.1

Added: privacy policy (GDPR). To the main scene. (main scene changed)

Ver 2.2 

Added: rewarded video ads (game scene changed)

Fixed: iPhone x (main and game scenes)

Ver 2.1.5 
Fixed: Update target in menu for next level 
Added: iOS rate link 
Fixed: to early moving items caused hang 
Fixed: Gamesparks new api supporting, config.json 
Added: supporting of iphone X/ galaxy s8

 

Ver 2.1.4
Added: supporting galaxy s8 resolution
Fixed: leadboard offset
Fixed: Facebook with Unity 2017
Fixed: Gamesparks 5.5.6 (game.scene)
Changed: Facebook sharing (added path into editor)

 

Ver 2.1.2 from 2017-02-22

Fixed: currency saving

Fixed: hiding gems if in-apps not enabled

Fixed: stars and label reset after change level

Fixed: some leadboard bugs

Fixed: Name ‘GooglePlayServices’ does not exist unity

 

Ver 2.1.1 from 2016-12-06
Fixed: Chartboost enabling

Ver.2.1 from 2016-11-22
Fixed: map borders changing
Fixed: facebook 7.9 settings error

Ver.2.0 from 2016-10-31
Added: Leadboard on level between friends
Added: Facebook player and friends icons on map
Added: Facebook logout button
Added: Clear player prefs button in editor->settings
Fixed: some bugs

 Ver.1.6.2 from 2016-08-15

  • Fixed: showing ads

Ver.1.6.1 from 2016-08-12 

  1. 1. Fixed: Facebook sharing app name
  2. 2. Fixed: Some ads worked regardless frequency value
  3. 3. Fixed: ingredients and stripped item can’t be switched without matching
  4. 4. Fixed: Ice block behaviours
  5. 5. Fixed: ingredient falling check win or lose
  6. 6. Fixed: Thriving block covers only simple items
  7. 7. Improved plugins integration. Just import plugin. No need to enable or disable it.
  8. 8. Effect for lollipop booster was improved


Version 1.6
 from 2016-06-04
1. Fixed: sometimes items stuck in one square
2. Fixed: purchased boost items not disappear after no match
3. Added: visual tutorial
4. Changed ads frequency, now it is frequency of calling particular ad. In example you need to lose 4 times to get an ad.
5. Fixed: bugs with searching combines.
6. Fixed minor bugs

Version 1.5
from 2016-05-13
1. Fixed: Sync sound of stars in winning menu
2. Added: control of ads frequency

Version 1.4 from 2016-03-01

1. Fixed: Map timer reset after quit.

2. Fixed: depending of the editor from absolute path

3. Fixed: Unity ads works with old and new accounts

4. Deleted: Plugins folder. Every plugin installs by request from editor.

5. Added: Ads controller. Show ads where you want by selecting game event.

6. Renamed: Reward class to RewardIcon

7. Replaced: Unity In-apps instead Open IAB. Unity In-apps integrated.

8. Added: Help buttons and Help section in editor

9. Updated documentation

10. Added: auto opening game scene and help editor window from starting project

11. Added: smooth moving map

To update. I advice you to create new project. But if you want to update your current version do next: Delete next folders inside Assets and inside Assets/JellyGarden: Plugins, Chartboost, FacebookSDK, GoogleMobileAds, Standard Assets You can import just next folders: Scripts, SmartLevelsMap. During importing to old version Unity can crash but never mind about it just restart Unity.

Version 1.3.1 from 2016-02-03

1. Fixed: Camera not follow player sometimes.

2. Fixed: Unity ads button not appear sometimes.

3. Minimum requirements up to Unity 5.3, android sdk 23 api version.

8 Reviews
  • Not Bad Engine But Have Troubles


    3
    5

    – There is not right dokumentation of fixing facebook login button.
    – No tutorial how to make amazon In app purchase.

    + Easy to work for making new levels.
    + Fair price.
    + Fast and whey good support from developers.

  • The game is great


    5
    5

    The game working perfectly, and the source code is easy to edit!!

  • Excellent support in purchasing.


    5
    5

    After being defrauded by another seller, I purchased this app from Best 2d game Studio. The best support that I have had by Sellmyapp and Best 2d game studio on an online purchase. And I normally don’t do the Paypal thing.

  • PERFECT GAME IS SO EASY TO INSTALL


    5
    5

    Hello, I bought so far the most beautiful descriptions of the easiest games in the dozens of ready had no problem thank you very much it was very easy to install

  • Great work


    5
    5

    This game is s steal. great support no problems so far. However, I think that three star review was unfairly given. I see those from people all the time and they make me mad. No where does it say in the description that those things were part of what we purchased so how can the programmer be blamed that they are not there. What do people expect for such a low cost? The idea is you buy the code that works and make your own customization or pay someone else to do it if you can’t. It is like buying a buying a bicycle when you want a motor cycle and then blaming the bike maker because you can not get it to run like a motor cycle. The online rating system is fake and flawed and give no indication of the quality of a product because there are so many thoughtless people in the world who love the opportunity to judge others. For me I say thanks for you heard work you saved me a small fortune.


  • 5
    5

    Excellent!


  • 5
    5

    Hello developers
    I do not have a lot of programming knowledge, but I still get learning.
    I have received support many times and fast and reliable support
    All the features in the application are working perfectly and
    I have published my application without any problems
    I started making money on the first day, ads running smoothly.
    Regards,
    MBCAPP


  • 4
    5

    + Good game
    + Detailed documentation
    + Easy level maker editor

    – Outdated documentation
    – Hard to alter/read the code

In order to ask a question you need to log in or register as a user for free.

George Laskos Buyer on 09 Nov 2017, 20:34:48

Ok i will be waiting… thanks a lot

George Laskos Buyer on 10 Nov 2017, 09:40:33

dear author,

please when you find some time let me know how can i add one more purchssed product on the jelly garden panel -> shop settings. i need one fifth product instead four

Thank you

Candy Smith Author on 10 Nov 2017, 09:50:18

Sorry for delay.

Unfortunately This feature not provided at current version.

George Laskos Buyer on 10 Nov 2017, 11:52:40

not even with custom button and code?

George Laskos Buyer on 09 Nov 2017, 10:30:25

Hello there,

Is there any function to add one more in app button purchase to sell more gems?

Sell My App Support on 09 Nov 2017, 10:54:13

Hi George Laskos, thank you for your purchase! The author will reply to you soon.

George Laskos Buyer on 08 Nov 2017, 13:35:46

dear developer,

have you ever tried the new fb sdk with your game?

everything is ok, a releasy leyhas has been placed on facebook the button appears correctly inside the game but its not functional. when user press it nothing happens.

inside the unity editor works ok and mockup dialog appears, cancel and ok signsl works fine.

need i to setup gamesparks to make it work?

coz i dont want to use it at the moment.

how can i debug the facebook login button when the app is installed on the phone?

can you helpe please to solve it.

Also tried to make my onw script for login but i have the same situation.

Candy Smith Author on 08 Nov 2017, 16:43:43

Hi,

Please check the video inside of our documentation you will how to test it in Unity properly.

Make sure you have the same behaviour.

To debug it in device use FacebookManager.cs CallFBLogin()

Also check logs to understand what went wrong.

George Laskos Buyer on 07 Nov 2017, 17:20:58

When i import Facebook sdk and trying to publish the apk i am gettin the following error.

It happens only when i i am importing facebook sdk. any idea please how to solve this?

Attached:
Candy Smith Author on 07 Nov 2017, 17:41:15

Looks like you have any troubles with mentioned folder.

Not sure why it Donuts”Unknown”

Try to replace the project to another place.

George Laskos Buyer on 07 Nov 2017, 19:10:42

And the other conflict that i noticed… when facebook sdk is imported..

AndroidManifest minSdk cannot be changed.. If i change it to other version, the next time that i will open unity it became 15 automaticaly.

Any idea about that?

George Laskos Buyer on 07 Nov 2017, 11:16:15

Hello there,

I have a few questions about in app purchases.
I made everything as you mentioned in your documentation and also i added the following line into AndroidManifest.xml (<uses-permission android:name=“com.android.vending.BILLING” />)

In Google play in app you menation to give names product1, product2, product3, product4 and in the game In apps settings to give the same names… but i saw also that in your documentation and inside your in app settings you add Bundle Intentifier and then product (e.g com.mybundle.jelly.product1)
What is the right way to work to avoid any errors?

 

Thanks a lot

Sell My App Support on 07 Nov 2017, 11:21:13

Hi George Laskos, thank you for your purchase! The author will reply to you soon.

Candy Smith Author on 07 Nov 2017, 11:22:43

What errors you have?

George Laskos Buyer on 07 Nov 2017, 11:36:55

“the publisher can not buy this item” – but i tried also to other devices and get the same error

Candy Smith Author on 07 Nov 2017, 11:39:07

the publisher can not buy this item – means you cannot buy items from yourself.

 

You beta test to testing purchase or use another google play account to purchasing.

Candy Smith Author on 07 Nov 2017, 11:39:42

*Use beta test in google play account

George Laskos Buyer on 07 Nov 2017, 13:12:29

Great.. worked excellent..
And one last question and i am done… :-)

How to get a facebook release keyhash?

Candy Smith Author on 07 Nov 2017, 13:25:03

You need to create usual android release key hash in Unity

George Laskos Buyer on 06 Nov 2017, 10:10:18

Hello Dear Author,

I set up the facebook and i have a few question please.
First of all need i a published keyhash to submit? Coz on your documentation you mention debug keyhash, correct me if i am wrong.

Now.. when i am pressing the facebook login button i got the following:

Attached:
George Laskos Buyer on 06 Nov 2017, 10:14:06

Also facebook login button appears only in unity editor and not inside the installed apk on the phone

Candy Smith Author on 06 Nov 2017, 11:19:09

Hello

You can check the video in documentation.

You will see how to test it in Unity editor.

 

About published  keyhash anyway you need it to publish the game so you need to create it.

 

Try to regenerate manifest from Facebook settings in unity.

George Laskos Buyer on 02 Nov 2017, 23:50:19

Hello Author,

Is it possible please to send me an email or paste here the code or function how can add +1 gem when user press a button that i already made?

Candy Smith Author on 03 Nov 2017, 04:58:54

Sure,

in your button click event method use this:

InitScript.Instance.AddGems(1);

George Laskos Buyer on 03 Nov 2017, 13:49:44

Thats great and ofcourse it’s working.

a few questions:

1. Gems icon and gems number (Upper Right Corner) doesn’t show up need i to do something?
2. When game is running at the bottom where level number is display, helpers doesn’t show up so i can buy boosters etc need i to do something?

3. How can i add my custom button at the play sceeen (Not Main or game).

Thanks a lot for your great support and fast answers… Realy fast. You are a pro

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Rating
4.6 average based on 8 ratings
Category Puzzle
Platforms iOS 8.0.x, iOS 8.1.x, iOS 9.0.x, iOS 9.1.x, iOS 9.2.x, Android 4.1.x, Android 4.2.x, Android 4.3.x, Android 4.4, Android 5.0, Unity 5.3
Frameworks Unity

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