Jelly Garden Match 3 Complete Project + EDITOR

Jelly Garden Match 3 Complete Project + EDITOR

Single App License

With the Single app license you can make use of the purchased product for personal or commercial uses with no need to pay extra fees or charges except for the initial purchase price.

You are allowed to use the product for one project of your own or on behalf of your customer (personal, commercial, non profit).

You or your client cannot resale the purchased item again not on its own neither as a part of a project.

The purchased items under this license type must not be resold or redistributed "AS IS" or as a part of a bundle of files.

You can use this license for:

  • integrate the product in one app.
  • you can distribute the product only as binary (distributing the source code is forbidden).
  • you can make a commercial use of the product.
  • you can further develop or edit the code

Multiple App License

The multiple app license allows you to make a personal and commercial use for a project that will be sold with no need to pay extra fees or charges except for the initial purchase price.

The purchased items under this license type must not be resold or redistributed "AS IS".

You can use this license for:

  • You can integrate the product in an unlimited number of projects
  • You can redistribute or sublicense it in a project.
  • You can further develop and edit the code

Time is money! We can help you launch your app.

Our team has experience of more that 5 years in building and reskinning mobile apps. We can work for you and produce amazing graphic design and smooth functionality!

Take a look at our design capabilities:

This is what you get by purchasing our Reskin & Launch service:

Top quality HD graphics production for all of your app assets.

High quality screenshots & icons for your app.

Advertising integration into your app.

100% bug free code and warranty for 3 months.

We will submit the app to the Appstore/Google Play.

A professional dedicated project manager.

+ $1249
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The Best, Fastest and most reliable service to launch your own App or Game

Top quality HD graphics production for all of your app assets.

High quality screenshots & icons for your app.

Advertising integration into your app.

100% bug free code and warranty for 3 months.

We will submit the app to the Appstore/Google Play.

A professional dedicated project manager.

We know that you want things done fast and in the highest quality possible and that's exactly what we are here to provide! Our Team has successfully reskinned & Launched more than 1000 projects.


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*** Ready for PUBLISH! ***
*** Don’t need the programming skills! ***

What’s Jelly Garden Match 3 Asset?

COMPLETE project in the BEST traditions of the Candy Game Style, with map and 100 tested levels. Use it like a complete game or create more levels and your own UNIQUE game design.

LEADBOARD via FB. Compete with your friends.

POWERFUL TOOL with EDITOR for easy development of match-3 games, built on proven Unity 3D technology.

Concentrate only on the Game Design. You don’t need programming skills!

Changes and update manual


Android DEMO

Documentation file

How to create the new levels on map

How to build on iOS

You don’t need to hire a programmer to insert advertising network and for Facebook integrate. We did it for you!

We work a lot on the project, that you get a quality product. That allows you to earn good money. If you find a bug or have some suggestions please contact us in comment area here.

Asset constantly developing. You can be sure about the quality of the product and quick support. We are always happy to help you understand the project and give recommendations for further development.

Please leave your rating for this Asset. We are really appreciate it!

Please, if you have questions or wishes, write us a comment below!
Make sure the answer to your question is not included in the project documentation.
We will support you as soon as possible!

Thank you!


Jelly Garden Match 3 includes:

– LEVEL editor
– Cloud saving of the players progress
– IAP editor
– POPUP editor
– GUI helper
– ADS controller
– Friends on a MAP

This game has everything that you could as simple as possible and faster to create a games of your dream:

✔ Map
✔ UnityADS
✔ Level EDITOR
✔ Leadboard
✔ Friends on a MAP
✔ Visual Tutorial
✔ Ads controller
✔ 100 tested LEVELS
✔ Cross platform Android and IOS
✔ Different IAPs
✔ Great Visual and Sounds effects
✔ Five game obstacles
✔ Many game features
✔ Easy for reskin
✔ Gems shop
✔ Shop of Life refill
✔ Facebook “share” button
✔ “Rate us” button

Those features provides you the best opportunities!

* Save a time
* Don’t need a programming skills
* Unique level design
* Easy for reskin
* Clear documentation
* Easy for improvement

If you buy this Asset you will receive:

– Hight Quality asset
– Really Fast support
– Best Match 3 games

Recommended Unity3D 5.3. or higher.

More from publisher:

Changes log

All informations about new updates you can read here: Changes and update manual.


Ver 2.2.5
Fixed: first importing sometimes has an issue with Unity IAP

Ver 2.2.3
Fixed: Facebook cross-platform sharing updated
Added: amount per day, hour, minute to limit rewarded ads showing

Ver 2.2.2
Added: automatically detect a portrait aspect
Fixed: android key set to default to prevent building error
Fixed: completing level
Fixed: rewarded ads admob and Unity conflict

Added: Again method to the AnimationManager.cs to restart level
Fixed: background index out of range if more than 100 levels

Ver 2.2.1

Added: privacy policy (GDPR). To the main scene. (main scene changed)

Ver 2.2 

Added: rewarded video ads (game scene changed)

Fixed: iPhone x (main and game scenes)

Ver 2.1.5 
Fixed: Update target in menu for next level 
Added: iOS rate link 
Fixed: to early moving items caused hang 
Fixed: Gamesparks new api supporting, config.json 
Added: supporting of iphone X/ galaxy s8


Ver 2.1.4
Added: supporting galaxy s8 resolution
Fixed: leadboard offset
Fixed: Facebook with Unity 2017
Fixed: Gamesparks 5.5.6 (game.scene)
Changed: Facebook sharing (added path into editor)


Ver 2.1.2 from 2017-02-22

Fixed: currency saving

Fixed: hiding gems if in-apps not enabled

Fixed: stars and label reset after change level

Fixed: some leadboard bugs

Fixed: Name ‘GooglePlayServices’ does not exist unity


Ver 2.1.1 from 2016-12-06
Fixed: Chartboost enabling

Ver.2.1 from 2016-11-22
Fixed: map borders changing
Fixed: facebook 7.9 settings error

Ver.2.0 from 2016-10-31
Added: Leadboard on level between friends
Added: Facebook player and friends icons on map
Added: Facebook logout button
Added: Clear player prefs button in editor->settings
Fixed: some bugs

 Ver.1.6.2 from 2016-08-15

  • Fixed: showing ads

Ver.1.6.1 from 2016-08-12 

  1. 1. Fixed: Facebook sharing app name
  2. 2. Fixed: Some ads worked regardless frequency value
  3. 3. Fixed: ingredients and stripped item can’t be switched without matching
  4. 4. Fixed: Ice block behaviours
  5. 5. Fixed: ingredient falling check win or lose
  6. 6. Fixed: Thriving block covers only simple items
  7. 7. Improved plugins integration. Just import plugin. No need to enable or disable it.
  8. 8. Effect for lollipop booster was improved

Version 1.6
 from 2016-06-04
1. Fixed: sometimes items stuck in one square
2. Fixed: purchased boost items not disappear after no match
3. Added: visual tutorial
4. Changed ads frequency, now it is frequency of calling particular ad. In example you need to lose 4 times to get an ad.
5. Fixed: bugs with searching combines.
6. Fixed minor bugs

Version 1.5
from 2016-05-13
1. Fixed: Sync sound of stars in winning menu
2. Added: control of ads frequency

Version 1.4 from 2016-03-01

1. Fixed: Map timer reset after quit.

2. Fixed: depending of the editor from absolute path

3. Fixed: Unity ads works with old and new accounts

4. Deleted: Plugins folder. Every plugin installs by request from editor.

5. Added: Ads controller. Show ads where you want by selecting game event.

6. Renamed: Reward class to RewardIcon

7. Replaced: Unity In-apps instead Open IAB. Unity In-apps integrated.

8. Added: Help buttons and Help section in editor

9. Updated documentation

10. Added: auto opening game scene and help editor window from starting project

11. Added: smooth moving map

To update. I advice you to create new project. But if you want to update your current version do next: Delete next folders inside Assets and inside Assets/JellyGarden: Plugins, Chartboost, FacebookSDK, GoogleMobileAds, Standard Assets You can import just next folders: Scripts, SmartLevelsMap. During importing to old version Unity can crash but never mind about it just restart Unity.

Version 1.3.1 from 2016-02-03

1. Fixed: Camera not follow player sometimes.

2. Fixed: Unity ads button not appear sometimes.

3. Minimum requirements up to Unity 5.3, android sdk 23 api version.

8 Reviews
  • Not Bad Engine But Have Troubles


    – There is not right dokumentation of fixing facebook login button.
    – No tutorial how to make amazon In app purchase.

    + Easy to work for making new levels.
    + Fair price.
    + Fast and whey good support from developers.

  • The game is great


    The game working perfectly, and the source code is easy to edit!!

  • Excellent support in purchasing.


    After being defrauded by another seller, I purchased this app from Best 2d game Studio. The best support that I have had by Sellmyapp and Best 2d game studio on an online purchase. And I normally don’t do the Paypal thing.



    Hello, I bought so far the most beautiful descriptions of the easiest games in the dozens of ready had no problem thank you very much it was very easy to install

  • Great work


    This game is s steal. great support no problems so far. However, I think that three star review was unfairly given. I see those from people all the time and they make me mad. No where does it say in the description that those things were part of what we purchased so how can the programmer be blamed that they are not there. What do people expect for such a low cost? The idea is you buy the code that works and make your own customization or pay someone else to do it if you can’t. It is like buying a buying a bicycle when you want a motor cycle and then blaming the bike maker because you can not get it to run like a motor cycle. The online rating system is fake and flawed and give no indication of the quality of a product because there are so many thoughtless people in the world who love the opportunity to judge others. For me I say thanks for you heard work you saved me a small fortune.

  • 5


  • 5

    Hello developers
    I do not have a lot of programming knowledge, but I still get learning.
    I have received support many times and fast and reliable support
    All the features in the application are working perfectly and
    I have published my application without any problems
    I started making money on the first day, ads running smoothly.

  • 4

    + Good game
    + Detailed documentation
    + Easy level maker editor

    – Outdated documentation
    – Hard to alter/read the code

In order to ask a question you need to log in or register as a user for free.

Candy Smith Author on 04 Apr 2017, 01:35:04


Thank you for interesting to our project. This asset is only for the mobile platforms (GooglePlay and AppStore).

Please let me know if you will have more questions.

Candy Smith Team

BGapps BGapps Buyer on 26 Mar 2017, 19:18:00

hello how do I remove the shops? I only want the game without the IAP how is that possible?

Candy Smith Author on 27 Mar 2017, 01:28:16

ads and in-apps disabled by default.

If you don’t installed them you haven’t it.

BGapps BGapps Buyer on 27 Mar 2017, 14:48:24

I understand that, but people still see the inapp purcahse option the shops they can still get stuff from there. I just want this a paid app I don’t want any shop option, so how can I remove the shops so the game still works fine.

Candy Smith Author on 27 Mar 2017, 15:06:39

If you mean you already have game with in-apps enabled. You need to make reverse actions. Disable Unity in-apps and delete Plugins/UnityPurchasing folder. That’s it.

Please let me know if you will have more questions.

Candy Smith Team

yazilimapp yazilimapp Buyer on 09 Mar 2017, 16:20:49


Would you like to use AdMob award-winning video ad instead of unity ads

Candy Smith Author on 10 Mar 2017, 05:47:38

Admob rewarded video just mediation network which includes Unity ads. We will think about it.

yazilimapp yazilimapp Buyer on 24 Mar 2017, 22:54:17

Hello i got 2 games i gave you a discount coupon what do i need to do to get 3rd game

yazilimapp yazilimapp Buyer on 24 Mar 2017, 22:54:59

Hello i got 2 games what do i need to get 3rd game give me a discount voucher

jamesm225 on 07 Mar 2017, 05:46:17

Hello, I’d like to know about the work involved to reskin this app. Can you give me an estimate of the number of images/hours required to reskin the game? Thank you.

Sellmyapp Team on 07 Mar 2017, 10:58:20

Hi @James, the timeframe of reskinning the source code is between 25-30 days. Let me know if you have any other question.

Nada Emara Buyer on 20 Feb 2017, 10:58:44


IN app is not working for iOS version

when i click on it it doesn’t open the purchasing message which confirm your inapp

simply i don’t get any response when i try to purchase any package of gems

Candy Smith Author on 20 Feb 2017, 20:54:05


Please first test purchases in Unity editor. If it works check logs in your xcode when you trying to make a purchase.
Best 2D Games Team

Nada Emara Buyer on 21 Feb 2017, 05:03:18


It is working in unity but still not working in xocde

got this from the log
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

OnPurchaseFailed: FAIL. Product: ‘com.doooya.jellygarden.100gems’, PurchaseFailureReason: Unknown
UnityInAppsIntegration:OnPurchaseFailed(Product, PurchaseFailureReason)
UnityEngine.Purchasing.AppleStoreImpl:ProcessMessage(String, String, String, String)

please help to fix it

Candy Smith Author on 22 Feb 2017, 17:53:13

To test in-apps in xcode you need upload build to appstore and setup products list. Did you?

David Amos Buyer on 05 Dec 2016, 20:13:48


We will be publishing the game on our own app store for Android with a mobile operator. We would like to include custom billing using operator billing instead of the configured Google Play and App Store billing. Is this possible and how do we do it?



Candy Smith Author on 06 Dec 2016, 19:16:15

Unity in-apps not support side store as I know, but you can try OpenIAB. If you haven’t ability to integrate it by yourself, you can hire a freelancer.

Mehmet Akyol Buyer on 21 Nov 2016, 20:40:57

Hey Sergey,


I have just bought your code and I am trying to enable Facebook within the game. I have added the Facebook plugin and added the app id inside the Unity but when I try to build again I got the following errors (see the attachment). Can you please help me as soon as possible?



Candy Smith Author on 22 Nov 2016, 09:30:25

Thank you for purchase.
We have fixed it in new update ver.2.01 Please redownload the project.
Let me know if you will have more questions.

Best 2D Games Team.

Mehmet Akyol Buyer on 23 Nov 2016, 10:59:25

Hi Sergey,

Thanks for the quick fix. The issue with Facebook is solved right now.

But now I have a problem with Admob ads. When I add the Admob Unitypackage I get the GooglePlayServices does not exist error. I have already installed the extras from the Android SDK tool. So it is not about that.

I am also attaching the screenshot of the error message.


Additionally, when I remove the Admob Unitypackage I got a different error, check the second attachment. It is related to re-packaging.

BTW, I am currently trying to build Android version.



Thanks in advance.


Screenshot 1:

Screenshot 2:

Candy Smith Author on 23 Nov 2016, 18:08:32

GooglePlayServices should be automatically copied by PlayServiceResolver.  Make sure that you have latest version of the plugin and sdk.

More info:

Please let me know if you will have more questions.

Best 2D Games Team

Mehmet Akyol Buyer on 24 Nov 2016, 21:07:26

Hi Sergey,

You know I am using the latest version of GoogleAdmob Plugin.

The issue is that, when I just install the GoogleAdmob Plugin, actually no problems occur but when I also install Facebook plugin then things start to get messy. I mean, each plugin has no problem individually but when both are install there seems to be a problem. Can you please help me solve this issue?


Candy Smith Author on 25 Nov 2016, 06:49:30

Hi @sylar58,

You need to find v4 library and delete one of them.


Check the screen:

Please let me know if you will have more questions.

Best 2D Games Team

solutioncat Buyer on 20 Nov 2016, 14:24:23


Recently i have downloaded the updated version 2 project. But when i unzip i see there are lots of folder inside it with hex format folder name. now i can’t import this project.

Screenshot of the folder is given below.

please, help me.

Candy Smith Author on 22 Nov 2016, 08:13:37

Inside of the archive should be Unity package file. In order to import you open your old project or create new and Assets->Import Package->Custom Package select this unity package file.

Please let me know if you will have more questions.

Best 2D Games Team

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We offer buyer protection for cases in which the product doesn’t work as advertised in the product description page.

Terms to request a refund:

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  • You must request the refund by addressing to our support only at [email protected].
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4.6 average based on 8 ratings
Category Puzzle
Platforms iOS 8.0.x, iOS 8.1.x, iOS 9.0.x, iOS 9.1.x, iOS 9.2.x, Android 4.1.x, Android 4.2.x, Android 4.3.x, Android 4.4, Android 5.0, Unity 5.3
Frameworks Unity

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